Quote:
Originally Posted by Jake
I wrote a huge reply to this and vB ate it. Awesome.
Telltale is an entity, but the soundtrack is made by individuals both within and outside of that entity. You're conflating those things. Just because it would be dramatically convenient and (probably easier to rationalize) to assume that any issue you had with anything going on at Telltale would all somehow stem out of "they're making too many games, and they're all dumb and for idiots," that's not the case. That's not the case because Telltale isn't a single globular mass, it's a collection of individuals.
The soundtracks are labors of love by Jared, Steve Purcell, and me, that we put in the time for because we like them. Obviously there is also payment involved, but none of us are obligated to do the work -- it's a project which exists simply because we all wanted it to. The majority of the work I put into the graphic design of the first two season's soundtracks was in off time after hours. Jared mixes the music between other gigs. Steve paints the covers at home at night. Right now, we're all busy with various things in our lives. That's it. The (still unannounced, still hypothetical) soundtrack isn't in peril because Telltale announced Fables or something.
As I've said multiple times in this thread, sorry that there is no soundtrack announcement yet, sorry that one hasn't magically appeared. You're an intelligent person. Please do a better job of asking yourself if your posts are actually contributing to discussion, or if you're just looking for another excuse to bring up and vent about something else that bugs you. We're all real people.
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Yes, forums are really hungry today. My second writing of the same post;
First of all, I used the generalization "Telltale" because I didn't want to sound like I'm spesifically blaming someone -rather than using it just to blame everyone involved. I know that's not the case, it's not what I was intended. There is however something I'd like to point out however: Telltale is a collection of individuals and this newly created combination still have their boundaries and a range of grasp, which I still think Telltale, as a whole, is trying to reach out of. Telltale, here, isn't to be blamed as a whole, but is the one being driven as a whole and that's the problem. The "things that should be done" are still mostly caused by the amp-up of the schedule which IS in relation with the company's own schedule (except Steve Purcell's own schedule because he works in other companies). If one realizes that for the production of such a material a combination of spare times of the people involved is required to be found, and this means even one person (such as Jared) doesn't have time for it because of the company's schedule, it means there are times this schedule fully causes the delay of the said production. Logically I don't think that can be denied and can only be overlooked by the consumers depending on their ethics and whatnot. Now that I cleared that out, I can start my own self-beating here;
I'll be completely honest as the forums are not really the strongholds of diplomacy and decency. I know I'm not being favorable in this thread, yet I'm not trying to pick a fight or anything. I know I'm not being decent, I know I'm not overlooking minor things which is a sign of good ethics. I'm reducing myself to a hungry consumer, and as a hungry consumer, I know I'm guilty for the act of demanding (I'm doing it since, because and henceforth it's natural in the corporational age we're living in). It's the childish thing to do, and it's in consumer's nature to be a crybaby. I'm shielding myself behind this rule. I apologize, I still anticipate this product's release forcefully for many personal reasons and I do let my subconcious blame the stuff serving as the obstacles against my greatest anticipations. What I say can either be seen as signature sarcasm or a running gag, as well as I can shut the fuck up alternatively, but I don't like to restrict myself unless I cause an absolute discomfort.