Revive: Blade Runner.
There's apparently a new movie coming out, so why not have another game? Unfortunately the game is likely to suck as it will be all shoot and bang and will have little actual story to it. But, I believe that it might be done in a Heavy Rain or Jurassic Park type of way. Blade Runner is very intellectual material and should be treated as such, if licensed to gaming.
Revive: Adventure gaming.
Stories being told through action/ action adventure, are getting old, we made that leap like 30 years ago now. And it's getting old, most human behaviors work in patterns and only distinguish their self through labeling. Why not return to the adventure gaming genre? Theory, is that now that video games are such a huge empire, people go off of what's expected of the industry, what's safe and no one wants to take a risk on adventure games. This is why I believe smaller companies starting on foot with adventure games are able to achieve success because they take risks and start off low on the business scale and don't have any major economic profits to make for their self.
I think TTG does well for itself , because it took the risk and people expect that sort of thing from them and they typically give the games that their audience want to play, and also they are drawing in a new crowd from non adventure game franchises.
Continue:Monkey Island
You can do a lot with this franchise. The game sales are brilliant. People would pay to play 4 more games, just like they did in the 90s and in 200(2)(?)
I don't see any reason why Monkey Island shouldn't be continued, unless Lucas arts some how weighed that they weren't getting enough money for the project they partnered in. Productivity on their part versus profit.
Revive:Simon the Sorcerer
The first two games were brilliant, especially the first. The graphics, the music and sound effects, the attention to detail, the story. It's said that games didn't take as long to make back in the day. But, the amount of detail and attention put into that game deserves to be remembered.
The later 3D games, lacked the imagination and life of the first two games. The scenery was dull, the environments felt fake, and the music wasn't enchanted. The games simply lacked in brilliance where the first two games soared. I did enjoy Simon 3D, regardless of its many many many problems, and I also enjoyed the fourth game.
But, the franchise could use a new treatment, in a fresh grasp of hands. Right now it's more so being milked , and only decent games are coming out of it, rather than master pieces as before. The stories are eccentric but lack the spirit of the first two games. The first game was the only real Simon game to get it right.
The story has continued through the last two games, but I don't think that a partner ship is out of the question with Silver Style Entertainment. Another company that got its start with adventure gaming.
Revive
ragon's Lair
How hasn't any one touched this yet? I see it on PS3 Network , and else where. But, how a remake hasn't been considered is beyond me. A remake would likely be much easier and maybe even in a slightly different format, but a game like this could benefit from modern technology and a company with vision to create a new engine that could be used for other titles in the future.
Stop or revive: Broken Sword
I love Broken Sword, truly I do. But the visual style from the first two gave it an entirely different feeling than the last two games gave us. The series just didn't hold up, it changed too much. I feel like it got too far way from the heart of it all. If they could remake it , that would be great. A remake isn't necessary, and the game is timeless but a remake might do as must justice as a remake to a Dragon's Lair remake might.
If not a remake, I don't think the story is worth following at this point. The third and fourth games started to feel tired or worn. It was too camp, and everything was sort of expected , and the series didn't have much new life.
From what I've played I've enjoyed both titles, but the original two games had me hooked, the first two titles are timeless classics. The second two titles , I lost interest and never finished the games.
Revive: Final Fantasy
All these sequels are stupid. They've lost their way with the franchise. It was never the greatest RPG. But, the characters and story lines and battle systems and settings , always held my attention. And , the music was always brilliant. Even the original titles managed to create another world, where you were absorbed into it. The game series has gotten more linear and is loosing that other world feeling to it. The characters don't feel as real, and are becoming flat. And these sequels feel heartless , and they are pointless when they are making 14 and 15, and games like 12, and 13 , while enjoyable aren't as developed and thought out as these quick money scheme sequels are.
I remember that every Final Fantasy was drastically different, had something new, exciting , special about it. Even with the second game on the nes, it had features that while you played the first game, you'd never dream of. Then the third had the job system. The fourth had something..the fifth had a evolved job system, and other awesome features. The sixth game , had a lot of cool things going on, it developed a party system similar to the seventh game and expanding the universe. The seventh game expanded the universe. Then we got to the eight game, and from their the series began to loose heart in my opinion, it started to shrink, marginalize...
By the time of the 13th game , we're just mixing things up a little and slicing off extra features, shrinking the world map down to pocket size....and whether it for artistic reasons , or technological reasons, or profit reasons over productivity, time investment....the series lost its true spirit and stopped expanding and has really began to condense.
Continue: A Vamprye Story
It had its problems, but over all it was one of the best adventure games in a long time, and it got lots of people interested in vesting time and money into adventure games once again, the consumer and the companies involved with adventure gaming.