How important do you think a narrator is?
There are a couple of things I'd really like to see carried over from the previous King's Quest point & click games. Firstly, a narrator like there's been in KQ5, KQ6 and the fan-project The Silver Lining. A narrator just adds that much more feeling to the game, and I for one would be very disappointed if the Telltale game doesn't have a narrator.
Secondly, something I think is equally important is additional ways to interact with objects in the game world. The Sierra model has always had changeable icons for looking, touching and talking, while the Telltale adventure games do not have this feature. In the Telltale games you click on something, and the character will do whatever he's scripted to do, whether it's talking or picking something up or commenting on it.
Adventure games need to have the ability to just examine something, and in the King's Quest franchise this is especially important.
There should be the traditional "hand, eye, talk" icons and a narrator with a wide array of voice-acted lines to make the game world feel a bit more three-dimensional, or it just won't do justice to the King's Quest genre at all.
So I'm curious, what are other people's views on this? How do you feel about the TT games so far only having a mouse-pointer that doesn't change into for example an examine-icon?
And is a narrator something you guys will be expecting?
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