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dmassing, we're actually at the stage of the game/episode where we're finally starting to build it, meaning that the script is essentially finished, most of our backgrounds are completed, and quite a number of our sprites are complete, with the rest in a concept stage, and things are finally progressing past the pre-production phase, and into the development stage.
I regret to tell you that we're already working on a menu interface - one which also fits in a little better with the overall theme of the game itself.
What you've created here is marvelous, though; I love what you've done; your style is very distinctive and appealing.
So, from what I've seen here, you'd be welcome to come aboard, even be it simply for concept art and planning of visuals. And I'm sure your animation skills will come in handy as well. I'll just run everything by the rest of the team, and we'll see if we've got room to welcome in another member
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Azure, okay, you're simply wonderful. What I've heard from that video of yours is just terrific. You would be great to have in the project, and I can think of a few roles that you could potentially fill (both minor and major). Thank you so much for offering to lend your voice to this project.
For the time being, though, we probably won't need to be recording dialogue just yet, as we'll do that towards the end of the episode's production, when the majority of it is complete. I'll be sure to contact you at that time.
By the way, though, just wondering, are you capable of doing a competent impression of the Voodoo Lady, by any chance? She's one of the female characters who will feature quite prominently throughout the course of the game, and to get a good voice for her would be excellent!