Quote:
Originally Posted by Chyron8472
Blackthorne has a point.
Speaking for myself, I'm not particularly interested in TSL given that it's apparently filled with much more drama and melancholy than the King's Quest franchise is known for.
I can appreciate the amount of time and effort put into a project, especially one that is available for free, but TSL's style isn't really my thing.
|
Of course I'm going to speak in pro of the game (duh!), but a lot of people have enjoyed TSL's gameplay (especially in episode 3) as a real throw back and challenge close to the Sierra days.
While I won't deny to you that there's a heavier drama tone than any past King's Quest, TSL also has its very lighthearted and adventurous side. There are also elements of it that have been well praised, like the music and the "attention to detail" 3D revamped Green Isles. If you like the Green Isles, there's also our view of what lies beyond some of the lands (Inside Chessboard land, past the gate of the Beast castle, inside the city of the Winged Ones, etc).
Yes, there's a dark tone that you may consider doesn't fit in a King's Quest game, but in all honesty, Tales of Monkey Isle also has its very dark moments (like the whole of Episode 4) that you don't see anywhere else in the series. TSL is not all about that tone either. it does have a collection of throwback moments that even the people that have had problems with its tone have thoroughly enjoyed.
Episode 1 was not really a good first impression. Give 2 and 3 a try, and then make up your mind. That's all I ask
I'd also recommend waiting until this sunday and grabbing the whole build of ep1-4 which contains all of the Green Isles and the culmination of our work in many ways (since Ep45 will take place in the Dreamworld, and will employ a new engine). It's also more stable since we killed a bug that was causing random crashes to some machines.
You can see the trailer to Episode 4 here:
http://www.youtube.com/watch?v=8hEnP...eature=related