On a very general note, we've had this discussion for every game since time memorial. I actually recall a very heated thread for BTTF where German was the most-demanded language for the game. Strangely, when the surprising announcement was made that there IS German text and speech, the extent of applause didn't quite match the former aggression.
So, just a reminder to keep this discussion alive with a fair share of walking in someone else's shoes. If you speak English, it's hard not to look down on people who can not play a game in its original language. If you live in a country which doesn't have a dubbing culture, it's hard to understand why subtitles just don't suffice. If you're not in the translation or voiceover business, you might have an oversimplified idea of the process and its obstacles for smaller companies.
BTTF was a great step forward concerning foreign language support. It does leave a lot to be desired, but I'm sure the more successful TTG is internationally, the more languages will follow in future games. It's just that for the initial release of Jurassic Park, obviously the same connections were used as for the Back to the Future game, hence the same languages.
As always, individual publishers in foreign countries may contact TTG and sell the product with their own translation and voiceover work in retail editions, so don't give up hope for an Italian or Portuguese edition of Jurassic Park just now.
Quote:
Originally Posted by Woodsyblue
More people may speak Portuguese and Spanish, but it's very likely a higher percentage of German people will be interested in this game. I don't pretend to understand it, I just accept it.
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That's it. Can't say I'd really understand it, but it seems like you can sell adventure games in Germany quite well. So well in fact that a once-planned LucasArts Fate of Atlantis sequel was cancelled after marketing chances in Germany were judged to be bad.
There are many ways to evaluate which translation would be the best idea. A rather easy one is to have a look at your website hits and where they come from - this way you'll have a first "interest map" for your game world domination plan. I wonder how this statistics looks for TTG.