Quote:
Originally Posted by caeska
The graphics aspect is so important in a computer game that in many cases, it determines whether it becomes a success
or failure.
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Not to everybody, and this does not appear to be a computer game, or rather not a
desktop computer game, as it seems clear to me it's optimized for the iOS market.
Although I'm not particularly demanding about graphics myself, I sympathize with those who see graphics as important to immersion. But you have to factor in price. $3 per episode? As Telltale has already gone "casual" with gameplay, it's probably not a bad idea for prices to reflect that, and it's not surprising graphics will be more casual as well.
The real question is what are they going to charge for the PC/Mac version? If it's higher than that of the iOS version, with nothing extra added (eg. still the iOS resolution like Hector was), well then, that would certainly be cause for a rant of the OP's magnitude.