Quote:
Originally Posted by Lambonius
Sometimes it would happen right away, sometimes it seemed like I would wait FOREVER on the screen before he appeared.
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Well hell, when it comes to waiting puzzles, the eagle feather in KQ3 is my worst experience.
I looked every where for that thing. Finally, I check a hint guide and it says an eagle will randomly fly by and drop it. Even armed with this knowledge I still had to climb down the mountain 3 times (had to keep going back up before the wizard got home). So basically, nearly an hour in game time just wandering around waiting for this bloody bird to fly by.
I get that they were trying to give the player a reason to revisit places they had already explored, but that is just too random.
And the most 'You Sons of Bitches) moment for me was realizing I could only walk across that bridge in KQ2 a fixed number of times, and then *whoop*, you gotta play the game from scratch (or at least reload before the first time you crossed unnecessarily). I happened to find that bridge right off the bat, so I had to go all the way back.
What pisses me off about that puzzle is it flies in the face of exploration. The entire point of these games is to explore, even if cautiously. It wasn't even a puzzle... it was just a way to extend the game by making the player do it all over again.