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Oh we've got something even better--are you forgetting crossing the Glass Mountains?
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The mountains that enjoys, drawing blood, and slicing the living to pieces (and require special gnome equipment to keep from slipping)... Could have some rather graphic and gory death scenes there!
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"KQ6 does not have stairs without rails, but it does have the cliffs of logic, where if you don't click exactly on the brick you fall. And iirc, falling from anywhere above the first screen is death.
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This is true, but it feels different to me than the 'navigating' one had to do with maze-like paths (Manannan's mountains/snowy mountain cliffs/beanstalk/whaletongue/poison plants (without sugar)/path to Lolotte's castle, etc) or the staircases in the earlier games. It's all point and click (no manual navigating along a connected 'path'), and its very easy to get up on your own safely... You pretty much have to go out of your way to 'misclick'.
The stairs in the earlier games and maze-like paths, often required challenging navigating, and changing direction manually (many of the stairs were 'circular' or at least made one or two turns requiring several changes in direction)... Your character would keep on walking in one direction, at a pretty fast pace, if you weren't careful you could fall off or over compensate and fall off/poison yourself, etc. Or the mazes were invisible or semi obscured (whale tongue/beanstalk)...