Oh man, bringing up Terry Gilliam in regards to the first two Monkey Island games.. I can totally see where you're coming from there. If anything, Monkey Island 2 especially reminded me of Monkey Python, especially the "what the hell" ending reminiscent of the suddenly modern/surreal ending of "Holy Grail".
Now, I love Monty Python to bits and it was part of my youth, but wow did I always find the ending to suddenly jar me out of whatever spell I was under. In fact, comparing MI2 to just that movie is probably a good metaphor. You have this one story/setting/etc and suddenly boom, unexpected ending leaving people scratching their heads and drawing their own conclusions.
However, in keeping with the comparison between MI and TG, I'd also have to say that some of the humour is definitely out there and/or an acquired taste. A number of the jokes in MI 1 and 2 took me a little while to fully digest, where as in MI3 and beyond I never felt like I'd missed the point of something except on maybe a very obscure reference I wouldn't notice until later.
Hmm.. here's a thought for you all, having recently come out of the King's Quest forum feeling a bit.. odd:
Could one of the reasons people are divided between MI1-2 and MI3 be the same reason that people are torn between previous KQ games and KQ7? The switch to more cartoony graphics, more humour, and an overall lighter tone compared to earlier games. I am seeing a similarity here.
Oh, and something I remembered. Somewhere I read that Ron disliked Guybrush marrying Elaine, saying in his mind Elaine never saw Guybrush as more than a brother. Yet then why were there so many romantic tones to their interactions in MI1? When I thought about all the games, and what he said about his ideas for her and why she was pushed back as a more background character in MI2.. I'd almost say that MI2 is the odd-card out. Guybrush has that mustache, Elaine just up and leaves both Guybrush and her job as Governor, LeChuck's beard was apparently not ghostly despite the game telling you outright he was a ghost. Then again, there was the whole "skeleton under the ghost" when you beat him..
I dunno.. the more I think about it, the more I feel that MI2 just didn't sit right with me. It wasn't a bad game, but like... I felt like a lot was missing. maybe I'm too tired and thinking to much...
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