The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > Telltale Public House > General Chat

General Chat Formerly known as the Yak Space. Formerly for all your yak and yakking needs, now for general chatting.

Reply
 
Thread Tools Search this Thread
Old 02/25/2012, 01:47 pm   #61
Gman5852
The smartest moron
 
Gman5852's Avatar
 
Join Date: Aug 2008
Location: under your couch
Posts: 5,893
Default

Quote:
Originally Posted by DAISHI View Post
On the Mother 3 ending, I think you're missing that Japan has a cultural stigma on nature and the damage mankind does to the planet by its very existence, owing to their experience with the atomic bomb.
so.. what?
Symbolism that mankind got what they deserved?
__________________
Sign up for Tribes:Ascend, its free
FOR THE NEWBIES:
Blue names=normal member
Grey names=community mod(As in, NOT a Telltale employee, they just keep the peace here, that's it.)
Red names=actual telltale employees.
Gman5852 is offline   Reply With Quote
Old 02/25/2012, 07:37 pm   #62
Giant Tope
bashful little whaleshark
 
Giant Tope's Avatar
 
Join Date: Oct 2009
Location: Portland
Posts: 2,171
Default

Quote:
Originally Posted by Gman5852 View Post
EDIT:And what is so great about Mother 3's ending?
I take it you haven't played the game.

It's not great because it's sad, though it is sad. Nor is it great because it touches the idea that mankind supposedly gets what it deserves, which it doesn't. The ending is about redemption and moving on.

It should be noted that the video that Fawful posted actually doesn't have the full ending sequence which features an actual boss battle prior to the battle sequence with Claus. The fight with Porky shows that the puppeteer of the tribulations in the game is an individual who cannot move on. Despite his advanced age through life support, he remains infantile with no regard for anyone but his own pride resorting to any possible method for attention. While this is an actual battle, it ends in a "stalemate" as he locks himself up in an indestructible capsule. But in a fit of irony, while he cannot be hurt, the capsule cannot be exited. With this, he will not nor ever will move on.

This leads to the confrontation with Claus.

For the first time in several years, Lucas finds his brother who he had presumed to be dead only to find that he had been horribly mutilated and transformed into this robot slave. In this interesting battle sequence, you are left with just Lucas and Claus. Lucas, unable to bring himself to fight, takes the hits from his brother no matter what. Despite all the things he's done, Lucas still loves his twin brother.

Hinawa, the boys' mother who was murdered towards the beginning of the game of the game, comes to comfort Claus, who was meant to be dead long ago. She asks of both of the boys to stop fighting and eventually gains the attention of Claus who, at long last, remembers who he is. He realizes that he cannot be the one to pull the needle as it would bring about the end of the world and decides in the end that his time has finally come to return to his Mother. With all the energy he had left, he strikes the final blow and sends a lightning bolt fatally through his body.

He apologizes and thanks his brother before parting.

Lucas, who had struggled with letting go of the passing of his mother throughout the entire game finally realizes that it's time. He faced the final needle, knowing that the village he had grown up, the last bastion of human life, had already been abandoned and ruined by greed, and knew it was time to move on.

As the prophesy held, the Dark Dragon reawoke and as Ionia had prophesied, the world had been cleansed and reborn by Lucas's good heart.

The world was not destroyed.

People weren't killed.

There wasn't a suicide pact.

If you were looking for an ending with giant swords and 5000 things going on at once, this isn't it. But Shigesato Itoi managed to write one of the most touching and emotional endings in video game history and I stick by that.
__________________
I am a dinosaur. BUT! i am hiding.

Last edited by Giant Tope; 02/25/2012 at 07:39 pm.
Giant Tope is offline   Reply With Quote
Old 02/25/2012, 08:18 pm   #63
Rather Dashing
Throw Baby
 
Rather Dashing's Avatar
 
Join Date: Jun 2008
Posts: 7,806
Send a message via AIM to Rather Dashing Send a message via MSN to Rather Dashing Send a message via Yahoo to Rather Dashing
Default



"It is said that the Force has a will, it has a destiny for us all. I wield it, but it uses us all, and that is abhorrent to me. Because I hate the Force. I hate that it seems to have a will, that it would control us to achieve some measure of balance, when countless lives are lost. But in you… I see the potential to see the Force die, to turn away from its will. And that is what pleases me. You are beautiful to me, exile. A dead spot in the Force, an emptiness in which its will might be denied."

"I use it as I would use a poison, and in the hopes of understanding it, I will learn the way to kill it. But perhaps these are the excuses of an old woman who has grown to rely on something she despises."

"You are greater than any I have ever trained. By killing me here - you have rewarded me more than you can possibly know."

Last edited by Rather Dashing; 02/26/2012 at 07:04 am.
Rather Dashing is online now   Reply With Quote
Old 02/26/2012, 03:50 am   #64
GuruGuru214  Community Moderator
Crazy Windmill Mod
 
GuruGuru214's Avatar
 
Join Date: Aug 2009
Location: Kakariko Windmill Windmill Status: Going Around
Posts: 6,357
Default

Well, damn. I just decided to update my list with links to videos of the endings, and I re-watched them all while I did it. All were as good as I remembered, Gemini Rue even better than I remembered, but there was one thing I forgot about. At the end of the Metroid Prime 3 100% ending, there's the mystery ship that tails Samus, which may belong to Sylux. Now I'm stuck hoping for Nintendo to resolve that plot line.
__________________
The preceding post was made by a volunteer community moderator, not a Telltale Games employee, and does not reflect the opinions of Telltale Games. Remember, only you can prevent forum fires.

Completed series runs:
Kingdom Hearts (Timeline Order, Pre-DDD, 10/25/10 - 2/6/11) - Zelda (Release Order, 3/13/11 - 4/6/12) - Metroid (Timeline Order, 4/21/12 - 10/17/12)
GuruGuru214 is offline   Reply With Quote
Old 02/26/2012, 04:20 am   #65
Hiroshi Mishima
True White Dragon
 
Hiroshi Mishima's Avatar
 
Join Date: Sep 2008
Location: Oceanside, CA
Posts: 196
Default

I recall disliking that little thing at the end of MP3 because it could possibly relate to a game that I absolutely hated and don't want a return to it anytime soon, but that's my personal feeling on the matter. I prefer to think of it as Dark Samus survived if only cause my sister loves that character.

However, I know that Sylux is rather popular among a lot of people who played that game. I don't see the appeal cause I thought the characters were just hollow shells with no personality or background besides what's in the manual, and further excuse to give us a lackluster single player.

...sorry, it's just that game left a bad taste in my mouth and it's a bit of a sour point for me.


To slightly change the subject, I'd love to see a follow up to the way Fusion ended. It's a shame Nintendo refuses to touch it and go down the route we're all expecting.

Last edited by Hiroshi Mishima; 02/26/2012 at 04:23 am.
Hiroshi Mishima is offline   Reply With Quote
Old 02/26/2012, 04:42 am   #66
GuruGuru214  Community Moderator
Crazy Windmill Mod
 
GuruGuru214's Avatar
 
Join Date: Aug 2009
Location: Kakariko Windmill Windmill Status: Going Around
Posts: 6,357
Default

See, the reason I'd like it to be Sylux is because he (she? it?) is an empty shell of a character. I feel it would be a great way to flesh out the character to put him in a more prominent villain position, and what little information there is on him is a fantastic starting point for that.

As for Dark Samus, I feel that her story was tied too strongly to the Phazon story arc, which I feel should be over after the climax of Metroid Prime 3.

But aside from resolving the end of Metroid Prime 3, a sequel to Fusion is right at the top of my list for what I want to see in a new Metroid game, along with a Zero Mission style remake of Metroid II.
__________________
The preceding post was made by a volunteer community moderator, not a Telltale Games employee, and does not reflect the opinions of Telltale Games. Remember, only you can prevent forum fires.

Completed series runs:
Kingdom Hearts (Timeline Order, Pre-DDD, 10/25/10 - 2/6/11) - Zelda (Release Order, 3/13/11 - 4/6/12) - Metroid (Timeline Order, 4/21/12 - 10/17/12)
GuruGuru214 is offline   Reply With Quote
Old 02/26/2012, 05:41 am   #67
Hiroshi Mishima
True White Dragon
 
Hiroshi Mishima's Avatar
 
Join Date: Sep 2008
Location: Oceanside, CA
Posts: 196
Default

Oh gods, no thanks on a ZM style anything. I know a lot of people seem to like that game for some reason, but I couldn't stand the faster pace, lack of floaty jumps and the change in art style.

But I suppose that's like people being used to the art style in Symphony of the Night and Aria of Sorrow and not caring for the anime style used in Dawn of Sorrow and Portrait of Ruin. Personally, I felt it fit PoR, but not DoS. They were both good games, though.

I suppose that fact that I saw MZM as a turning point in the series towards a direction I didn't care for hasn't helped it gain my love. I'm not saying you're wrong for wanting a Metroid 2 remake, I just don't think I'd like it in the MZM style.
Hiroshi Mishima is offline   Reply With Quote
Old 02/26/2012, 05:54 am   #68
Davies
The Marmite of this site
 
Davies's Avatar
 
Join Date: Jul 2009
Location: Outside your window, staring in with malicious intent...
Posts: 1,465
Default

Quote:
Originally Posted by Rather Dashing View Post
I believe that this photo was taken on one of Alcoremortis' bad hair days, though it was actually one of the better days for her skin!
Davies is offline   Reply With Quote
Old 02/26/2012, 06:00 am   #69
Alcoremortis
Lonely Ruffian
 
Alcoremortis's Avatar
 
Join Date: Jul 2009
Location: Ankh-Morpork PD Status: Killjoy Extraordinaire Actual Posts: Lots!
Posts: 4,227
Send a message via AIM to Alcoremortis Send a message via Skype™ to Alcoremortis
Default

Quote:
Originally Posted by Davies View Post


I believe that this photo was taken on one of Alcoremortis' bad hair days, though it was actually one of the better days for her skin!
Bad hair days? Psh. This was a good day. I mean, it's actually lying flat!
__________________
ETERNAL QUEEN OF HALLOWEEN STATUS CONFERRED. ~ Comrade Pants
How can we be sure that Alcoremortis isn't just Comrade Pants trollplaying as a girl? ~ GuruGuru214
You're a shiny bright star; floating amongst a million slimy slugs in a sea of sludge. You transcend the pre-conceived and supposed limits of the human race, to emerge from the pit of pitiful maggots as a beautiful, majestic butterfly. ~ Davies
The suspence of what's gonna come after death is killing me! ~ Jon NA
Are you a secret Plaster Princess or something? ~ Secret Fawful
Alcoremortis is online now   Reply With Quote
Old 02/26/2012, 06:10 am   #70
DrRocketGenius
The Batman
 
DrRocketGenius's Avatar
 
Join Date: Jul 2008
Location: Pennsylvania
Posts: 1,514
Default

5 - The Legend of Zelda: Ocarina of Time
4 - Uncharted 3
3 - The Legend of Zelda: Skyward Sword
2 - Portal 2
1 - Paper Mario: The Thousand Year Door
DrRocketGenius is offline   Reply With Quote
Old 02/26/2012, 06:52 am   #71
Hiroshi Mishima
True White Dragon
 
Hiroshi Mishima's Avatar
 
Join Date: Sep 2008
Location: Oceanside, CA
Posts: 196
Default

Oooh, yes, Thousand Year Door had an excellent ending! I've been meaning to replay that and keep forgetting. So much better than the original Paper Mario.
Hiroshi Mishima is offline   Reply With Quote
Old 02/26/2012, 10:36 am   #72
Chyron8472
Killer Walrus
 
Chyron8472's Avatar
 
Join Date: Jan 2010
Location: Tulsa, OK, USA
Posts: 4,066
Default

My Top 5 Endings [of the games that I have finished (and listed in no particular order)]

  • Tales of Symphonia
  • Tales of The Abyss
  • Final Fantasy VIII
  • Legend of Zelda: Twilight Princess
  • Ace Combat 5: The Unsung War

This list was really hard for me to decide upon, especially the last one.

In deciding the top 5 endings, I had to decide what "ending" means. Does it include the final boss fight and/or the sequence leading up to it? mmm... depends, but not usually. I would qualify "ending" to mean cutscenes--before, during and after the credits--which occur after the final boss fight. With that in mind...

Final Fantasy VII? Great story, but the ending is very short and gives little to no resolution about the main cast.

Tales of Monkey Island? Okay sure, it has a great post-credits sequence; good enough to warrant serious consideration. However, in retrospect the final puzzle and its lead into the following cutscene does seem a tad deus ex machina in that suddenly everything is okay.

Ocarina of Time? nah... the final cutscene isn't much more than Zelda sending Link back through time, cue NPC's partying together.

Wind Waker? No, I wanted Hyrule back. I understand the ending, and it was good. It's just not the one I wanted.

Mass Effect 1 or 2? The games are very good, but the ending cutscenes are short and don't exactly exude revelation or resolution to the overall story.

Dragon Quest VIII? mmm... the relationship between the Hero and the princess isn't exactly wrapped up entirely. The (post-Dragovian Trial) ending suggests that it is, but the player has to assume it rather than getting to watch it happen.

Skyward Sword? okay, it's a good ending, but I like Midna (from Twilight Princess) better than Fi.

King's Quest VI? Great game, great post-boss fight resolution regardless of the path taken. (The credits song is not a cutscene.) However, if I have to be objective about it, my fondness for the whole game is probably weighted heavily by nostalgia.

There are other games that I assume from playing they might have great endings, but I haven't beat them yet so I can't say for sure.
__________________
Quote:
Originally Posted by Hayden View Post
If you dtont have anything to say doont sa y anthing at all

Last edited by Chyron8472; 02/26/2012 at 11:12 am.
Chyron8472 is offline   Reply With Quote
Old 02/26/2012, 11:01 am   #73
Davies
The Marmite of this site
 
Davies's Avatar
 
Join Date: Jul 2009
Location: Outside your window, staring in with malicious intent...
Posts: 1,465
Default

Quote:
Originally Posted by Chyron8472 View Post
My Top 5 Endings [of the games that I have finished (and listed in no particular order)]

...[*] Final Fantasy VIII
...
I agree completely. Ever since I first completed 'Final Fantasy VIII', I've maintained that it has one of the very best endings ever seen in a video-game. I think that a large part of that is down to the magnificent closing theme by Nobuo Uematsu, played by a full orchestra. Pure sublime, wrapped in a sheet of awesomeness.

Quote:
Originally Posted by Chyron8472 View Post
Tales of Monkey Island? Okay sure, it has a great post-credits sequence; good enough to warrant serious consideration. However, in retrospect the final puzzle and its lead into the following cutscene does seem a tad deus ex machina in that suddenly everything is okay.
I couldn't agree more with this. TellTale did such a fantastic job of infusing true weighty drama and character emotion within the 'Monkey Island' universe, arguably for the first ever time. TellTale essentially took all of that build up, which was established over the course of five episodes and chucked it all out of the window for a 'happily ever after' ending.

Of course it's understandable that the game needed a reasonably happy ending but surely some of the plot points raised throughout the game could have been carried over to the ending. For example wouldn't it have been more interesting if Guybrush and Elaine hadn't gotten back together at the end?

Not only would such a scenario be more interesting and thought provoking from a narrative perspective but it would probably be more in keeping with the character of Elaine as conceived by Ron Gilbert for the first two 'Monkey Island' games (particularly in regards to 'LeChuck's Revenge'). Gilbert's Elaine was a very independent and strong woman. Whilst Elaine does have feelings for Guybrush, she doesn't need him half as much as Guybrush needs her.

What if Elaine had actually willingly remained with LeChuck at the game's conclusion?. Yes it would dark and yes, it would fail to deliver a "true" conclusion to the story. Do you know another game that had such an ending? It was that piece of utter garbage that nobody likes; Monkey-Friggin'-Island 2!

As Chyron said; yes, we did get that post credits sequence but to be honest it felt fairly throw away to me. Whereas 'LeChuck's Revenge's ending was purposefully daring, upset the status quo and left fans everywhere discussing it's true meaning; the post credits ending to 'ToMI' feels as though it exists merely to say "HEY, DON'T FORGET TO BUY SEASON 2 WHEN IT COMES OUT NEXT YEAR". Yeah, that worked out real well...

Last edited by Davies; 02/26/2012 at 11:16 am.
Davies is offline   Reply With Quote
Old 02/26/2012, 11:29 am   #74
Chyron8472
Killer Walrus
 
Chyron8472's Avatar
 
Join Date: Jan 2010
Location: Tulsa, OK, USA
Posts: 4,066
Default

eh... I don't rank ToMI, not because it's stupid, bad, or not the ending I wanted. I don't rank it because the solution to the final puzzle leads instantly to happily ever after, with no lead into it. The pre-credits cutscene should have been longer and had more build up into being happy rather than suddenly being happy.

MI2 is neither daring nor original--it's wtf. I dislike wtf endings. I can accept cliffhangers and the hero doesn't always have to win (though I like for them to) but MI2 just leaves the player with the question "what the hell just happened??" in their minds for a long time afterward. I disapprove.
__________________
Quote:
Originally Posted by Hayden View Post
If you dtont have anything to say doont sa y anthing at all
Chyron8472 is offline   Reply With Quote
Old 02/26/2012, 11:32 am   #75
Davies
The Marmite of this site
 
Davies's Avatar
 
Join Date: Jul 2009
Location: Outside your window, staring in with malicious intent...
Posts: 1,465
Default

Quote:
Originally Posted by Chyron8472 View Post
eh... I don't rank ToMI, not because it's stupid, bad, or not the ending I wanted. I don't rank it because the solution to the final puzzle leads instantly to happily ever after, with no lead into it. The pre-credits cutscene should have been longer and had more build up into being happy rather than suddenly being happy.
Well, I certainly agree with that.

Quote:
Originally Posted by Chyron8472 View Post
MI2 is neither daring nor original--it's wtf. I dislike wtf endings. I can accept cliffhangers and the hero doesn't always have to win (though I like for them to) but MI2 just leaves the player with the question "what the hell just happened??" in their minds for a long time afterward. I disapprove.
This on the other hand...

Ah well, it's all horses for courses.
Davies is offline   Reply With Quote
Old 02/26/2012, 11:42 am   #76
DAISHI
TELLTALE STEALTH NINJA
 
DAISHI's Avatar
 
Join Date: Sep 2009
Posts: 2,999
Default

Quote:
Originally Posted by Hiroshi Mishima View Post
I recall disliking that little thing at the end of MP3 because it could possibly relate to a game that I absolutely hated and don't want a return to it anytime soon, but that's my personal feeling on the matter. I prefer to think of it as Dark Samus survived if only cause my sister loves that character.

However, I know that Sylux is rather popular among a lot of people who played that game. I don't see the appeal cause I thought the characters were just hollow shells with no personality or background besides what's in the manual, and further excuse to give us a lackluster single player.

...sorry, it's just that game left a bad taste in my mouth and it's a bit of a sour point for me.


To slightly change the subject, I'd love to see a follow up to the way Fusion ended. It's a shame Nintendo refuses to touch it and go down the route we're all expecting.
Sylux is no different from Bobba Fett really. Just cool factor that fans took and run with.
__________________
"Hah! It's like we don't even have feelings. Now pardon me while I recline in my huge executive chair and guffaw, cigar in-hand. "

"ill just go with what Winslow always when something that funny about a location in monkey island is said"
DAISHI is online now   Reply With Quote
Old 02/26/2012, 11:43 am   #77
DAISHI
TELLTALE STEALTH NINJA
 
DAISHI's Avatar
 
Join Date: Sep 2009
Posts: 2,999
Default

Quote:
Originally Posted by Chyron8472 View Post

MI2 is neither daring nor original--it's wtf. I dislike wtf endings. I can accept cliffhangers and the hero doesn't always have to win (though I like for them to) but MI2 just leaves the player with the question "what the hell just happened??" in their minds for a long time afterward. I disapprove.
High five.
__________________
"Hah! It's like we don't even have feelings. Now pardon me while I recline in my huge executive chair and guffaw, cigar in-hand. "

"ill just go with what Winslow always when something that funny about a location in monkey island is said"
DAISHI is online now   Reply With Quote
Old 02/26/2012, 11:46 am   #78
KuroShiro
Wannabe Snooty Brit
 
KuroShiro's Avatar
 
Join Date: Jun 2010
Location: Oxford, UK
Posts: 406
Default

To be honest, I don't usually care for video game endings. It's generally a combination of a lack of any sort of denouement, and the fact that many have open endings to make for sequel fodder. I can probably think of five that I liked though (disclaimer: I haven't played console games since the SNES, and that was more than 10 years ago, so they won't really feature on any list I make).

One game ending that I did like recently was Dragon Age: Origins. It had a fun if somewhat cliched climax, and a nice long winding-down epilogue.

I have a weak spot for the ending of King's Quest 6. Well, except for that goddawful song that plays.

Portal's ending is pretty awesome, even if it has been sort of ruined by the ubiquitous internet meme generator at this point.

Hm... the ending of Grim Fandango was very well done in my opinion. Tied up the story nicely, a bit bittersweet but appropriate.

I think my recently minted favorite video game ending of all time though is Bastion. It's really quite moving.
__________________
These are my principles. If you don't like them, I have others.
KuroShiro is offline   Reply With Quote
Old 02/26/2012, 12:10 pm   #79
Hiroshi Mishima
True White Dragon
 
Hiroshi Mishima's Avatar
 
Join Date: Sep 2008
Location: Oceanside, CA
Posts: 196
Default

Quote:
Originally Posted by DAISHI View Post
Sylux is no different from Bobba Fett really. Just cool factor that fans took and run with.
I guess? I never really saw the appeal of Bobba Fett, either. Insofar as I knew he was some bounty hunter who died in the Sarlac Pit in Return of the Jedi, and then I find out years later he was written out of the pit in a comic or a novel or something. Then he was suddenly Mr. Popular. *shrug*
Hiroshi Mishima is offline   Reply With Quote
Old 02/26/2012, 12:20 pm   #80
Davies
The Marmite of this site
 
Davies's Avatar
 
Join Date: Jul 2009
Location: Outside your window, staring in with malicious intent...
Posts: 1,465
Default

Quote:
Originally Posted by Hiroshi Mishima View Post
I guess? I never really saw the appeal of Bobba Fett, either. Insofar as I knew he was some bounty hunter who died in the Sarlac Pit in Return of the Jedi, and then I find out years later he was written out of the pit in a comic or a novel or something. Then he was suddenly Mr. Popular. *shrug*
No no, you've got it all wrong.

Boba Fett appeared in The Empire Strikes Back (or the Holiday Special if you want to be pedantic) and following its release become a hit with the fans, simply because he looked cool and had a cool, fucked up, raspy voice for all of the two lines of dialogue he spoke!

Then Return of the Jedi was released and Boba Fett was unceremoniously disposed of in the least badass way possible; a gigantic sand vagina... eww! The fans were pissed and so Boba Fett survived (having been spat out of the gigantic sand vagina... double eww) via the expanded universe (comics, novels etc.).

So, Fett wasn't "suddenly popular" after he escaped the Sarlacc. He was "suddenly popular" after his brief appearance in Empire. However, neither reason for the popularity makes much sense; other than Boba Fett being... well, cool.

Having said all that; I haven't been a fan of Star Wars since I was a kid. I really should replace my knowledge of it with something a little more worthwhile!

Last edited by Davies; 02/26/2012 at 12:23 pm.
Davies is offline   Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Telltale General FAQ divisionten General Chat 64 04/04/2013 05:20 pm
The Walking Dead Game - FAQ and open discussion! Mike The Walking Dead Discussion 414 10/03/2012 07:51 pm
CSI Deadly Intent CSIFan58964 CSI Gaming Discussion 0 12/25/2010 10:03 am
Sound but black screen TOMI1 and 2 gina Game Support - General 4 09/05/2009 11:16 am
Walkthroughs Simon 123890 Strong Bad Hints 34 05/05/2009 03:37 pm


All times are GMT -8. The time now is 11:58 am.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy