Quote:
Originally Posted by Woodsyblue
All true, however The Devil's Playhouse was arguably the beginning of the downward trail of Telltale putting difficulty on the shelf and that's not a well-known and wide-spread IPs trying to reach as wide audience as possible. It took a huge step back in both difficulty and interactivity from seasons 1 and 2 and used strong story and presentation to hide its lack of gameplay depth.
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I'm not sure I fully agree with that. The reason I'm saying this is because Season 1 of S&M is just immensely, ridiculously easy. I would even say that it's as easy as Back to the Future. Even though there are, in fact, puzzles (unlike BttF) there and nobody tries to 'walk' you through the game, everything's just incredibly easy to figure out.
I do agree with the statement that Devil's Playhouse took a step backwards from Season 2, though, but only because Season 2 took a ridiculously huge step forwards in difficulty (to the point when sometimes it was just frustrating as hell... something like Sam & Max: Hit the Road probably

).
And even though I consider TDP to be between Season 1 and Season 2 in those terms, I do admit that it is pretty close to Season 1 on that scale (although I'd personally prefer the golden middle or closer to Season 2, but not as randomly difficult as Season 2). However, to me the originality of the episodes and situations is more than enough to make up for that - the whole thing with the cinema reels was very cool, Noir Sam part, and other stuff. And I think that's one of the things that was missing from BttF.