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Old 04/24/2012, 10:19 pm   #1
SaviorX
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Default [WD] Doesn't Work in Windows 8 Consumer Preview

Is anyone having issues running this on Windows 8 Consumer Preview? The Steam dialog will pop up, but then nothing else. No process is created for the game.

Tested the same Steam installation on Windows 7 and it worked fine, so this is definitely related to Windows 8.
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Old 04/24/2012, 10:21 pm   #2
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Windows 8 isn't even in beta state right now. Why do you wonder if something doesn't work?
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Old 04/24/2012, 10:23 pm   #3
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Quote:
Originally Posted by SaviorX View Post
Is anyone having issues running this on Windows 8 Consumer Preview? The Steam dialog will pop up, but then nothing else. No process is created for the game.

Tested the same Steam installation on Windows 7 and it worked fine, so this is definitely related to Windows 8.

I completed the game on Windows 8 last night, had to run the game in XP SP3 compatibility mode and i had to disable my 360 pad for it to even start.
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Old 04/24/2012, 10:38 pm   #4
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you should have no expectations on Win8no 3rd party apps are officially supported or could be expected to run.
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Old 04/24/2012, 10:42 pm   #5
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Quote:
Originally Posted by wilsonk View Post
I completed the game on Windows 8 last night, had to run the game in XP SP3 compatibility mode and i had to disable my 360 pad for it to even start.
Can't believe this worked. Especially unplugging the Xbox controller. Thanks
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Old 04/25/2012, 10:38 am   #6
SaviorX
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Quote:
Originally Posted by der_ketzer View Post
Windows 8 isn't even in beta state right now. Why do you wonder if something doesn't work?
Consumer Preview = Beta

Quote:
Originally Posted by wilsonk View Post
I completed the game on Windows 8 last night, had to run the game in XP SP3 compatibility mode and i had to disable my 360 pad for it to even start.
Interesting set of steps. Thanks a lot for the help!
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Old 04/25/2012, 12:17 pm   #7
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Quote:
Originally Posted by SaviorX View Post
Consumer Preview = Beta
It's not a "beta" it's a preview.
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Old 04/25/2012, 01:09 pm   #8
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Quote:
Originally Posted by wilsonk View Post
I completed the game on Windows 8 last night, had to run the game in XP SP3 compatibility mode and i had to disable my 360 pad for it to even start.
I could kiss you. I might kiss you, you beautiful bastard.

Nothing I tried before this worked, and I was on the verge of giving up until a later date.
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Old 04/25/2012, 02:47 pm   #9
SaviorX
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Quote:
Originally Posted by bit_crusherrr View Post
It's not a "beta" it's a preview.
No, trust me, it is. I work for Microsoft as a Windows developer.

Developer Preview = Alpha
Consumer Preview = Beta
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Old 05/09/2012, 09:55 pm   #10
AntonThaGreat
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Culture Shock You are amazing!

You are amazing my man. After searching for forever, I finally got it to work!

Disconnecting the Xbox 360 gamepad from USB and setting compatibility mode to XP SP3 worked like a charm. I could just kiss you!

The following is for anyone searching google to be able to find this thread easier!
tales of the monkey island doesn't open
tales of the monkey island doesn't launch
tales of the monkey island doesn't launch 64bit windows 8


Paying it forward for others! Signed up to this forum just to thank you!
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Old 07/06/2012, 01:04 pm   #11
Rotten ICE
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Default Release Preview

I just went from the Dev Preview to the Release Preview, build 8400 I just got it to work by unplugging the 360 controller.

I did not need to set it to run for XP.

Regards
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Old 07/15/2012, 02:38 pm   #12
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Thanks for this, and thanks to Anton to for tagging it. Unplugging the controller worked great. Looks like it's probably an xinput issue then.
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Old 07/15/2012, 08:09 pm   #13
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Oh, thank you so much. I am also running RP, and unplugging my controller made everything happy. No compatibility settings necessary.
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Old 07/28/2012, 11:43 pm   #14
realtheme
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Exclamation

I had to remove Logitech MoMo force feedback wheel to get the game starting so i think if anyone got any game controller that`s plugged in .The Walkin Dead wont start in windows 8 RELEASE PREVIEW.
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Old 09/01/2012, 10:29 am   #15
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I have windows 8 pro RTM. not beta. full
still have to disconnect 360 controller wireless thing for game to launch.

dev team fix!
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Old 09/09/2012, 11:01 am   #16
maxspiderx
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Hello all, after upgrading to Windows 8, my Steam version of the game stopped working for me. I don't have any wireless controller hooked up, have tried every possible compatibility settings, did the Steam cache validation and cache, the game still won't launch for me. help!
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Old 09/17/2012, 08:06 pm   #17
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Found a fix for me on Windows 8 RTM (x64).

I have an xbox 360 wireless adapter and could not get the game to launch at all, even after unplugging it, changing compatibility mode to XP SP3, run as Administrator, etc.

Here's what worked for me as I found a clue for this in another thread on this forum (http://www.telltalegames.com/forums/...t=29796&page=2)

Anyway, here's what I did:

Download DINPUT8.DLL from here - http://www.dlldump.com/download-dll-.../download.html

Put this file in your Walking Dead installation dir (C:\Program Files (x86)\Steam\steamapps\common\The Walking Dead)

Play

I went back and turned off all the 'run as admin', XP SP3 compatibility mode, etc and it still ran fine.

I hope this also fixes controller support so I can run this from the Big Picture interface on steam, haven't tested that yet.
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Old 10/10/2012, 07:31 am   #18
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Quote:
Originally Posted by smiley2billion View Post
Found a fix for me on Windows 8 RTM (x64).

I have an xbox 360 wireless adapter and could not get the game to launch at all, even after unplugging it, changing compatibility mode to XP SP3, run as Administrator, etc.

Here's what worked for me as I found a clue for this in another thread on this forum (http://www.telltalegames.com/forums/...t=29796&page=2)

Anyway, here's what I did:

Download DINPUT8.DLL from here - http://www.dlldump.com/download-dll-.../download.html

Put this file in your Walking Dead installation dir (C:\Program Files (x86)\Steam\steamapps\common\The Walking Dead)

Play

I went back and turned off all the 'run as admin', XP SP3 compatibility mode, etc and it still ran fine.

I hope this also fixes controller support so I can run this from the Big Picture interface on steam, haven't tested that yet.
This indeed fixes controller support. thanks for this.
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