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Old 04/29/2012, 06:55 am   #1
MarkoH01
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Spoilers! Which decisions are important?

In the statistics screen at the end of episode 1 only a 5 decisions are mentioned (Hershel honesty, Duck/Shawn, loyalty to Kenny, gun to girl, Carley/Doug). Are these the only ones which will affect the future episodes or are there other decisions involved (chosing day/night, giving food to somebody etc.) as well? My opinion is that all the other choices made in episode 1 will only affect episode 1 and no other episodes. The choices mentioned in the statistics screen at the end seem to be key decisions for future episodes...what do you think?
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Old 04/29/2012, 07:12 am   #2
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In the statistics screen at the end of episode 1 only a 5 decisions are mentioned (Hershel honesty, Duck/Shawn, loyalty to Kenny, gun to girl, Carley/Doug). Are these the only ones which will affect the future episodes or are there other decisions involved (chosing day/night, giving food to somebody etc.) as well? My opinion is that all the other choices made in episode 1 will only affect episode 1 and no other episodes. The choices mentioned in the statistics screen at the end seem to be key decisions for future episodes...what do you think?
I am too lazy to write a long wall of text about how other choices MIGHT affect the second epidose

But i can tell you right now that if you saved Carley/doug it will determine on who is with you in episode 2 so i guess they do affect.
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Old 04/29/2012, 07:45 am   #3
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I think the stats at the end are more about comparing your choices to the general public than they are showing what is or is not important.
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Old 04/29/2012, 07:50 am   #4
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I am too lazy to write a long wall of text about how other choices MIGHT affect the second epidose

But i can tell you right now that if you saved Carley/doug it will determine on who is with you in episode 2 so i guess they do affect.
Of course the Doug/Carley choice is an important one and important for future episodes - this decision however is also mentioned in the stats screen in the end. My question was if OTHER choices NOT MENTIONED in the stats screen will be important for future episodes.
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Old 04/29/2012, 07:53 am   #5
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Of course the Doug/Carley choice is an important one and important for future episodes - this decision however is also mentioned in the stats screen in the end. My question was if OTHER choices NOT MENTIONED in the stats screen will be important for future episodes.
Well think of this, we made decisions throughout the episode regarding Clementine, yet there are no stats about those at the end. Pretty sure those choices are going to count in the future

I am sure there are other choices not mentioned that will count.
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Old 04/29/2012, 08:53 am   #6
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While those five big choices get called out for you, the game remembers literally everything you say to everyone, and writers of future episodes can call back to any dialog choice or series of events you've made when crafting how their episode plays out.
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Old 04/29/2012, 09:03 am   #7
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While those five big choices get called out for you, the game remembers literally everything you say to everyone, and writers of future episodes can call back to any dialog choice or series of events you've made when crafting how their episode plays out.
So the writers can use ANY dialoge choice you made to change the story if they so please?
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Old 04/29/2012, 09:06 am   #8
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While those five big choices get called out for you, the game remembers literally everything you say to everyone, and writers of future episodes can call back to any dialog choice or series of events you've made when crafting how their episode plays out.
Wow. Now that is very cool. ....and a bit scary considering some reply choices I made. *gulp*
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Old 04/29/2012, 09:14 am   #9
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While those five big choices get called out for you, the game remembers literally everything you say to everyone, and writers of future episodes can call back to any dialog choice or series of events you've made when crafting how their episode plays out.
This is starting to sound like Mass Effect - in a very, very good way!
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Old 04/29/2012, 11:09 am   #10
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So the writers can use ANY dialoge choice you made to change the story if they so please?
Yeah. Obviously we have to measure which things we decide to use and where we want to take the game but the game itself doesn't forget a thing you've done or said --it's all there waiting to ruin your life later
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Old 04/29/2012, 11:16 am   #11
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Yeah. Obviously we have to measure which things we decide to use and where we want to take the game but the game itself doesn't forget a thing you've done or said --it's all there waiting to ruin your life later
And with my luck, the one little screw-up of dialoge I made will also be the big story changing one later down the line...
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Old 04/29/2012, 11:29 am   #12
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And with my luck, the one little screw-up of dialoge I made will also be the big story changing one later down the line...
Keep replaying the game until you are satisfied with it

I replayed like 3 times so far, one was just to be called "good Samaritan" by Shawn in regards to Clementine
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Old 04/29/2012, 11:31 am   #13
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Keep replaying the game until you are satisfied with it

I replayed like 3 times so far, one was just to be called "good Samaritan" by Shawn in regards to Clementine
My first playthrough is me sticking with the decisions I made with no changes. Its going to be very interesting to see how that turns out.
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Old 04/29/2012, 02:34 pm   #14
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The most important decision is that you save Carley! She hot! And dough is just some lazy f***!
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Old 04/29/2012, 02:42 pm   #15
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The most important decision is that you save Carley! She hot!
Really? I didn't find any of the women in the game "hot". Mildly attractive at best.
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Old 04/29/2012, 09:54 pm   #16
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The most important decision is that you save Carley! She hot! And dough is just some lazy f***!
Doug tells you that he's a good runner, and Carley tells you that he's heroic. So, I wouldn't say that. But, Carley is a great marksman and we'll need that if shit hits the fan. So, I chose Carley.
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Old 04/29/2012, 11:18 pm   #17
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Wow - since I am used to play a game so much that I have seen everything possible this is going to be a loooooong play But I love it when nearly everything matters. The more the better!
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Old 04/30/2012, 01:16 am   #18
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Doug tells you that he's a good runner, and Carley tells you that he's heroic. So, I wouldn't say that. But, Carley is a great marksman and we'll need that if shit hits the fan. So, I chose Carley.
Doug is also a technical wizard while Carley doesn't even know what batteries are. I'm hoping Doug might be able to help with the next problem that the end of the episode teases.
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Old 04/30/2012, 05:43 am   #19
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Another big decision that isnt even mentioned... is choosing to go during the night or day!

Go during the day, and you meet Shawn and his buddy Jett! The fact that your there means you can help them move the cars and get away before a wave of walkers show up! But doing this means you never meet the police officer!

Waiting till night means you meet Shawn and the police officer, but that means you werent there earlier to help Shawn and Jett move the cars, and Jett gets killed.

Seeing as Jett is from a nearby Farm, and that the next episode takes you to a farm, I believe the fact that Jett is there or not might play a big factor.

Also, Larry knows who you are and doesnt like you, if the police officer shows up later and you didnt meet him, that might mean Larry can pursuade him to see you as a threat.

Alot of the decisions made in episode one might not look like they had alot of meaning, but by episode 5, they may have alot more impact than we think!
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Old 04/30/2012, 08:27 am   #20
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Seeing as Jett is from a nearby Farm, and that the next episode takes you to a farm, I believe the fact that Jett is there or not might play a big factor.
You're on to something here. The decision "night or day" felt really arbitrary in the game. But it would make absolute sense to not only change the future in an active/decisive way, but also with some kind of butterfly effect.
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