The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > Telltale Public House > General Chat

General Chat Formerly known as the Yak Space. Formerly for all your yak and yakking needs, now for general chatting.

Reply
 
Thread Tools Search this Thread
Old 05/10/2012, 10:58 am   #841
divisionten  Community Moderator
Card (Whale) Shark
 
divisionten's Avatar
 
Join Date: Mar 2010
Location: 時の向こう風の町
Posts: 2,314
Send a message via Skype™ to divisionten
Default

Best final project ever.
__________________
I am a community moderator, here to assist, keep the peace, and keep these boards clean and friendly for all. I am a volunteer, and not a Telltale employee, and my opinions are my own.

--Playin' poker with GLaDOS before it was cool--
divisionten is offline   Reply With Quote
Old 05/10/2012, 12:01 pm   #842
Gman5852
The smartest moron
 
Gman5852's Avatar
 
Join Date: Aug 2008
Location: under your couch
Posts: 5,897
Default

Quote:
Originally Posted by divisionten View Post
That is the best thing ever...

So has anyone made a good level with the new editor? I am currently working on what I call "Cube Rescue" where each cube has its own puzzle, so you have to find each cube through each puzzle. Pretty cool so far. Start off with normal cube, get it, and it opens to the edge-less cube, etc... for the final challange. Companion cube!
__________________
Sign up for Tribes:Ascend, its free
FOR THE NEWBIES:
Blue names=normal member
Grey names=community mod(As in, NOT a Telltale employee, they just keep the peace here, that's it.)
Red names=actual telltale employees.
Gman5852 is offline   Reply With Quote
Old 05/10/2012, 06:10 pm   #843
ted12
Level 15 butler
 
ted12's Avatar
 
Join Date: May 2008
Location: the Bastion kitchen
Posts: 600
Default

Quote:
Originally Posted by divisionten View Post
Oh, hey! I totally live at PSU!! Someone did something that doesn't involve sex crimes! Yaaay!!
__________________
<Insert the world's most mind-blowingly awesome sig here>


Frag me on Steam!
http://steamcommunity.com/profiles/76561198001759232
Quote:
Originally Posted by HelloCthulhu View Post
shhh ted12, your logic has no place in their rage post!
ted12 is offline   Reply With Quote
Old 05/10/2012, 08:50 pm   #844
TomPravetz
Misc. Organs/Limbs/Etc...
 
TomPravetz's Avatar
 
Join Date: Sep 2009
Location: Here and there Rank: God
Posts: 2,369
Send a message via Skype™ to TomPravetz
Default

Quote:
Originally Posted by divisionten View Post
Speaking of awesome projects...
__________________
Join the Suro revolution |Win the war of Majasuroshia| Fight the Oppressors
TomPravetz is offline   Reply With Quote
Old 05/10/2012, 09:41 pm   #845
divisionten  Community Moderator
Card (Whale) Shark
 
divisionten's Avatar
 
Join Date: Mar 2010
Location: 時の向こう風の町
Posts: 2,314
Send a message via Skype™ to divisionten
Default

Quote:
Originally Posted by TomPravetz View Post
Speaking of awesome projects...
Made ny first silicone mold. Check my FB for photos.
__________________
I am a community moderator, here to assist, keep the peace, and keep these boards clean and friendly for all. I am a volunteer, and not a Telltale employee, and my opinions are my own.

--Playin' poker with GLaDOS before it was cool--
divisionten is offline   Reply With Quote
Old 05/10/2012, 09:43 pm   #846
Johro
Person
 
Johro's Avatar
 
Join Date: Mar 2011
Location: Icy Wasteland of Canada
Posts: 1,739
Default

can not wait.
Johro is offline   Reply With Quote
Old 05/10/2012, 09:57 pm   #847
divisionten  Community Moderator
Card (Whale) Shark
 
divisionten's Avatar
 
Join Date: Mar 2010
Location: 時の向こう風の町
Posts: 2,314
Send a message via Skype™ to divisionten
Default

Warning thoutgh: will be a while (re 3 or 4 months, one silicone mold takes about two weeks) before the first set of molds are cast. After that, I can make about a chess set in 4 days, 99% of which is just waiting for resin to dry.

So, no sets before fall. But they will be forthcoming. I did cast one bishop in Portal orange (Caves/ carolines team in orange and atlas/Pbodys team will be blue) to test the stability of my first mold. If it checks out, I'll be making the other 11 overture summer and casting in September.
__________________
I am a community moderator, here to assist, keep the peace, and keep these boards clean and friendly for all. I am a volunteer, and not a Telltale employee, and my opinions are my own.

--Playin' poker with GLaDOS before it was cool--

Last edited by divisionten; 05/10/2012 at 10:00 pm.
divisionten is offline   Reply With Quote
Old 05/10/2012, 11:48 pm   #848
Harald B
Egregious Philosopher
 
Harald B's Avatar
 
Join Date: Jan 2007
Posts: 1,449
Default

Quote:
Originally Posted by Gman5852 View Post
So has anyone made a good level with the new editor? I am currently working on what I call "Cube Rescue" where each cube has its own puzzle, so you have to find each cube through each puzzle. Pretty cool so far. Start off with normal cube, get it, and it opens to the edge-less cube, etc... for the final challange. Companion cube!
I've published two myself so far.
The editor really is quite something.
__________________
although we do still have a time machine, so I wouldn't completely rule out the possibility.

Forgot what T.H.E.M. stands for? Need the lyrics to the War Song? Visit the Sam & Max wiki!
Harald B is offline   Reply With Quote
Old 05/11/2012, 12:05 am   #849
Shadowknight1
Senior Member
 
Shadowknight1's Avatar
 
Join Date: Nov 2010
Posts: 2,689
Default

Quote:
Originally Posted by der_ketzer View Post
You already got a free PC copy of the game with your PS3 version. Just dump this 6 year old piece of hardware and get a new cheap computer that can run Portal 2.
Gimme money then.

That turret is so cool. Hopefully the guy'll put up videos of it when the shell is completed.
__________________
"Geez, we've been back together for five minutes Doc, and you're already talking about the end of the universe."

"Stupid, stupid rat creatures!"
Shadowknight1 is offline   Reply With Quote
Old 05/11/2012, 05:28 am   #850
der_ketzer
Fhqwhgod
 
der_ketzer's Avatar
 
Join Date: Nov 2008
Location: in.meinem.turm.versteckt
Posts: 4,763
Default

Quote:
Originally Posted by Shadowknight1 View Post
Gimme money then.

Okay
.
__________________
Quote:
Originally Posted by Rather Dashing View Post
I don't need to hear about DAISHI's phantom penetrations.
der_ketzer is offline   Reply With Quote
Old 05/11/2012, 01:12 pm   #851
Gman5852
The smartest moron
 
Gman5852's Avatar
 
Join Date: Aug 2008
Location: under your couch
Posts: 5,897
Default

Quote:
Originally Posted by Harald B View Post
I've published two myself so far.
The editor really is quite something.
This is mine please everyone try it out everyone.

I wanted a final final puzzle for it, but I hit the limit of items and had to end it there, but I still think it turned out great.
__________________
Sign up for Tribes:Ascend, its free
FOR THE NEWBIES:
Blue names=normal member
Grey names=community mod(As in, NOT a Telltale employee, they just keep the peace here, that's it.)
Red names=actual telltale employees.
Gman5852 is offline   Reply With Quote
Old 05/11/2012, 03:23 pm   #852
Insane Guy of Doom
Trollfic Devotee
 
Join Date: Sep 2011
Posts: 94
Default

I'm really proud of this one. It's kind of like the Old Aperture chapters of the single player campaign in that you fall down then have you climb back to the top.

http://steamcommunity.com/sharedfile...s/?id=71464102
Insane Guy of Doom is offline   Reply With Quote
Old 05/11/2012, 11:31 pm   #853
der_ketzer
Fhqwhgod
 
der_ketzer's Avatar
 
Join Date: Nov 2008
Location: in.meinem.turm.versteckt
Posts: 4,763
Default

Quote:
Originally Posted by Gman5852 View Post
This is mine please everyone try it out everyone.
I just did.

- The puzzles aren't too brainmelting. I'd even say they are too easy. but if you have to squueze so many puzzles into one chamber you might not have too much choice.

+ Most puzzles have more than one solution. That is great! I love that. Played the map twice because of that

- I haven't managed to rescue the companion cube because of the fizzler at the exit. (Can this even be changed I never saw a map without that, will try that after making this post.)

- The whole cellar area has issues:

° You don't need it to solve the game except for the long fall down.
--> this is because the gate to the laser cube opens without it if you put the first block on the far right button (seen from the entrance)

° It's much too big for what is inside

° There is no indicator what the edgeless cube does in the cellar

° There is no need for the water dispenser

° The corridor for the orange gel could be shortened to solve another problem further down

° The cube you can grab from down there will not be regainable if you fizzle it (by accident or like me for testing purposes), also it is not needed to rescue the <3-cube from it's prison. Why am I solving this puzzle again?

° The climb up from the cellar is complicated especially with a cube in hand
Can you make another area to shoot portals in, that isn't above the "trapdoor" or move the other one because it isn't really needed there.

+ The map is fun to play.
__________________
Quote:
Originally Posted by Rather Dashing View Post
I don't need to hear about DAISHI's phantom penetrations.

Last edited by der_ketzer; 05/11/2012 at 11:48 pm.
der_ketzer is offline   Reply With Quote
Old 05/12/2012, 03:53 am   #854
Gman5852
The smartest moron
 
Gman5852's Avatar
 
Join Date: Aug 2008
Location: under your couch
Posts: 5,897
Default

Quote:
Originally Posted by der_ketzer View Post
- The puzzles aren't too brainmelting. I'd even say they are too easy. but if you have to squueze so many puzzles into one chamber you might not have too much choice.
Yeah, not the best at making puzzles difficult. That will be a goal for the future.

Quote:
+ Most puzzles have more than one solution. That is great! I love that. Played the map twice because of that
I... uhh... sure, that was completely the idea... which ones?

Quote:
- I haven't managed to rescue the companion cube because of the fizzler at the exit. (Can this even be changed I never saw a map without that, will try that after making this post.)
Yeah, you can't remove the fizzler sadly. But you have reunited the cube with its friends, so that's something.

Quote:
- The whole cellar area has issues:

° You don't need it to solve the game except for the long fall down.
--> this is because the gate to the laser cube opens without it if you put the first block on the far right button (seen from the entrance)
Yeah, there is some glitch that if you connect 2 switches to those types of panels, it doesn't matter which switch, but just one will do the job instead of both. I have a fix for this ready to upload as we speak.

Quote:
° It's much too big for what is inside
Probably true, but I personally don't see it that way.

Quote:
° There is no indicator what the edgeless cube does in the cellar
Yeah, that is due to the lack of blue dots. There is a symbol however that matches the gel makers, but that sadly is something I can't fix(If I could, I would remove the blue dots that show the exit, those are pretty obvious what they lead to :P)

Quote:
° There is no need for the water dispenser
That was put there just to be safe. Never know what people can screw up.

Quote:
° The corridor for the orange gel could be shortened to solve another problem further down
What was the problem?

Quote:
° The cube you can grab from down there will not be regainable if you fizzle it (by accident or like me for testing purposes), also it is not needed to rescue the <3-cube from it's prison. Why am I solving this puzzle again?
Solving it because you have to get all the cubes(due to previous glitch, you could skip this, already have fix for that ready to go), as for fizzle problem. I'll get on that one.

Quote:
° The climb up from the cellar is complicated especially with a cube in hand
Can you make another area to shoot portals in, that isn't above the "trapdoor" or move the other one because it isn't really needed there.
I'll see what I can do on that, but what do you mean by "the other one"? Other what?

Quote:
+ The map is fun to play.
Thanks, I had the most fun with the aerial faith plate section. They are fun to jump around in

EDIT:Just updated my level. Fixed being able to skip the Frankencube and cornerless cube levels and added an elevator to the Frankencube area, its to your left after the fall.
__________________
Sign up for Tribes:Ascend, its free
FOR THE NEWBIES:
Blue names=normal member
Grey names=community mod(As in, NOT a Telltale employee, they just keep the peace here, that's it.)
Red names=actual telltale employees.

Last edited by Gman5852; 05/12/2012 at 05:04 am.
Gman5852 is offline   Reply With Quote
Old 05/12/2012, 06:26 am   #855
der_ketzer
Fhqwhgod
 
der_ketzer's Avatar
 
Join Date: Nov 2008
Location: in.meinem.turm.versteckt
Posts: 4,763
Default

Quote:
Originally Posted by Gman5852 View Post
What was the problem?
not important. Will try the new version.
__________________
Quote:
Originally Posted by Rather Dashing View Post
I don't need to hear about DAISHI's phantom penetrations.
der_ketzer is offline   Reply With Quote
Old 05/12/2012, 07:09 am   #856
Gman5852
The smartest moron
 
Gman5852's Avatar
 
Join Date: Aug 2008
Location: under your couch
Posts: 5,897
Default

Quote:
Originally Posted by der_ketzer View Post
not important. Will try the new version.
Ok then.

Also, I feel like pointing out the puzzle as it is, is the memory limit exactly. One more block makes it unbuildable in the editor.
__________________
Sign up for Tribes:Ascend, its free
FOR THE NEWBIES:
Blue names=normal member
Grey names=community mod(As in, NOT a Telltale employee, they just keep the peace here, that's it.)
Red names=actual telltale employees.
Gman5852 is offline   Reply With Quote
Old 05/12/2012, 11:33 am   #857
Harald B
Egregious Philosopher
 
Harald B's Avatar
 
Join Date: Jan 2007
Posts: 1,449
Default

Here's another I made.
Interestingly, I notice one of the tags these levels get is "singleplayer". Guess they're not done updating the editor yet.
__________________
although we do still have a time machine, so I wouldn't completely rule out the possibility.

Forgot what T.H.E.M. stands for? Need the lyrics to the War Song? Visit the Sam & Max wiki!
Harald B is offline   Reply With Quote
Old 05/12/2012, 11:48 am   #858
Gman5852
The smartest moron
 
Gman5852's Avatar
 
Join Date: Aug 2008
Location: under your couch
Posts: 5,897
Default

I just got another idea for a puzzle. Goal for this puzzle, don't overload the level and make it difficult.
__________________
Sign up for Tribes:Ascend, its free
FOR THE NEWBIES:
Blue names=normal member
Grey names=community mod(As in, NOT a Telltale employee, they just keep the peace here, that's it.)
Red names=actual telltale employees.
Gman5852 is offline   Reply With Quote
Old 05/12/2012, 12:10 pm   #859
der_ketzer
Fhqwhgod
 
der_ketzer's Avatar
 
Join Date: Nov 2008
Location: in.meinem.turm.versteckt
Posts: 4,763
Default

Quote:
Originally Posted by Gman5852 View Post
I just got another idea for a puzzle. Goal for this puzzle, don't overload the level and make it difficult.
Yes. You can make really hard chambers that are actually small.
Like the one by Ribs.

Or the Employee Of The Moment mappack. That one has maps that are too hard and some that are just right.
__________________
Quote:
Originally Posted by Rather Dashing View Post
I don't need to hear about DAISHI's phantom penetrations.
der_ketzer is offline   Reply With Quote
Old 05/12/2012, 12:46 pm   #860
Gman5852
The smartest moron
 
Gman5852's Avatar
 
Join Date: Aug 2008
Location: under your couch
Posts: 5,897
Default

Quote:
Originally Posted by der_ketzer View Post
Yes. You can make really hard chambers that are actually small.
Like the one by Ribs.

Or the Employee Of The Moment mappack. That one has maps that are too hard and some that are just right.
Oh god, I've been playing those maps for a while. Stuck on the last one.

I mean I'm stuck on Ribs challenge, I breased through the employee of the moment one.
__________________
Sign up for Tribes:Ascend, its free
FOR THE NEWBIES:
Blue names=normal member
Grey names=community mod(As in, NOT a Telltale employee, they just keep the peace here, that's it.)
Red names=actual telltale employees.
Gman5852 is offline   Reply With Quote
Reply

Bookmarks

Tags
because im a potato!, burn your house down, combustible lemons, dad are you space, damn lemons, divisionten=awesome, don't make lemonade, i'm a potato!, i'm different, i'm in space, now i only want you gone, offensive to orphans, ramps are expensive, spaaaaaaace, still alive is awesome, the answer is beneath us, the cake is still a lie, the meme is old, the potato is the truth, the potatoes do nothing, the surprise is a cake, time traveling potato, turrets are adorable, want you gone is better, you monster

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Anyone want a copy of Portal on Steam? econojo General Chat 16 03/18/2011 12:34 pm
I used Hemlock's Map and I can't get back to the portal! J.Ellie.Johnson Tales of Monkey Island Hints 5 01/18/2011 02:44 am
Portal 2 Co-Op Impressions alexan1250 General Chat 2 09/07/2010 11:49 pm
Valve's Portal is free for PC and Mac gamers until May 24th! MusicallyInspired General Chat 117 06/03/2010 01:59 pm
Moai Better Blues - can't click the conch on the gold portal aldenizer Sam & Max House of Hints 1 05/29/2008 11:58 pm


All times are GMT -8. The time now is 05:39 pm.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy