I'm not really complaining that the locations are too small or the plots too restricted or anything. What I'm aiming for is those over-the-top american stereotypes and ditto cultural ignorance that could be found in the comics and the Lucasarts game. Not necessarily in the spoken dialogue, mind you, but rather in the broader
feel of the game and the setting.
For instance, when S&M visit a location abroad it would be nice if you were given the impression that all the game designer knew of the place is something he/she saw on the TV the other night. In the very first published comic ("Monkeys violating the heavenly temple"), we got to see Steve Purcell's take on the Phillipines: a strange land containing everything from kangaroos to the Eiffel tower (iirc), and with lots of joke about the author's obvious cultural ignorance. There really is great potential in Telltale's take on both Easter Island and Stuttgart, but neither of them is exaggerated enough for any kind of self-mockery.
The US locations we get to see in the games - like the establishments of Bosco and Stinky - are usually great, and are just as they should be filled with lots of background gags in the form of various products, posters, etc. The only thing I think is a big miss here is that our heroes far too often react to things as though they were out of the ordinary. I miss the kind of comedy that would arise whenever something completely weird happens, but S&M just disregards it as though they don't find it one bit out of the ordinary.
Quote:
Originally Posted by mish
MRe: Still not whiny.
|
Aw...