Quote:
Originally Posted by ezzetabi
Few examples, the cake. Old Stinky studied for all life culinary dark art, and the `special cake' (no spoiler for who haven't played 205) was his ultimate dish.
Sam does the same cake in few seconds...
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I don't understand what this part has to do with recycling effects. Of course Sam does the cake in a few seconds. Once you know how to do something, you'll do it much faster the second time around. Think about if you ever replay Sam and Max. Even if you're going for all the Easter Eggs the second (or more) time around, it'll take a lot less time than the first time you play, simply because you know where everything is that you need to continue the game.
Quote:
Originally Posted by ezzetabi
`It burns when.....' just to use the same animation again and again... Not even funny.
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Well, I can't comment on the humor of it, since everybody's entitled to their own opinions, but this type of thing happens in every game you play. It cuts down big time on the size of the file if you repeat animation that'll happen over and over rather than creating new animation every time.
Quote:
Originally Posted by ezzetabi
Demon forms, just the usual form with a different skin.
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Although I kinda agree with you here, I think TTG wanted to make them look very similar to their original forms so that the players recognize them. Plus, the outfits were pretty outrageous (one of them, at least). It probably was almost as much work changing the clothes and stuff than creating entirely new models altogether. I remember somebody mentioning that trying to create a bald Brady Culture would have been time-consuming, and so they couldn't do it for one of the episodes.
So, yes, and no, having less recycled stuff would certainly be more entertaining, but not at the cost of the episodes coming out years apart and/or the files being monstrously big. I'm perfectly happy the way things are now.