Quote:
Originally Posted by The_Cheshire_Cat
Yeah, but where to go? Okay so we know that the train is diesel and not steam. And the train is a juggernaut on the tracks. Fuel to last a while. Sounds like a rolling fortress to me.
I can't wait to see who runs the train.
You are right, getting near big stations and train yards will be a problem if one doesn't have a map.
But it just doesn't fit...its just seems to 'easy' ya know? The people running the train need to eat and what not. It just seems like its more logical for it to be a "road of trade" between two points and just travels back and forth. Besides all that noise crashing into stuff would attract walkers...not that it matters. Guess it would be great fun to run a few over with a train.
And maybe going back and forth over the same line would attract bandits, even if it is a train, no one wants an ambush.
Any place is better than here huh? So I think we have figured out that the train is not going anywhere near big cities. For one you need a map and for two the odds of running into a stalled train is greater. So that tells me that the person driving the train knows where they are going, or at least knows where they don't want to be.
The manual switches I understand but, don't you have to know where the switches are well in advance to be able to stop a train in time to pull the switch.
Hey, it’s an American apology.
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Ahh but you don't need people to run the trains in this situation. A diesel train carries it's own fuel and generates it's own locomotion. You hop on, turn the key (figuratively speaking) and off you go. In a non-apocalyptic society you do have people to run them - you need maintenance and logistics and that's before you even staff the day to day running of the stations. Here you just use it and dump it.
Where are they going? Maybe the plot only requires them to travel a shot distance to achieve some goal, perhaps it's a bit more permanent.
I understand that the game is set in a real location (not being from the US I don't know where - I've heard names but they mean little to me). If it were me, I head to as remote a place as possible which can sustain life. An island for example would be good - ok Dawn of the Dead didn't do this theory any favours but let's face it they were mostly all a**holes with a poor grasp of the situation.

Yep I'd head for the coast. I don't know if it would be possible for Lee's crew to get from their current location directly to the coast avoiding major cities but it really is better than waiting around in a stupid Motel. Even if you don't find an island you could clear out a supply ship or something, secure it (er... lift up the gangplank

) and sustain a small group* on one for months at a time.
*Of course staying in groups is bad too now... as sooner or later someone is bound to die, by whatever means - not just by being bitten. And that's bad news for any group.
It wouldn't be too much grief if you mistakenly went through a set of points that sent you in the wrong direction, all you do is back up and switch them then head on again.