I don't know if I'd go so far as to compare it to Hitchcock, but I know what you mean. Some of it is done for gameplay purposes. For example pointing out the salt lick so that later on you're not standing there going "what are these, giant legos?" It also helps to maintain the intensity of that scene, so they don't have break it up with dialogue explaining that they are salt licks.
It's more impressive to me when something in episode 2 was foreshadowed in episode 1. It helps to tie the episodes together. Larry's heart condition, for example.
I think foreshadowing will have greater value in the long term over the course of the series. Hopefully some events from the first two episodes are going to resonate strongly in the last two episodes. Things that come to mind that could have some unexpected payoff later: Clem's walkie talkie, the answering machine messages from Clem's mom, Lee's family, Lee's crime.
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