Quote:
Originally Posted by skepticalguy90
Oh grow up. You didn't "know" anything. It's amusing to say I told you so, but let's just admit, there was no "logical basis" to your claims, you guessed and got lucky.
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I'm sorry but here is my original post, explaining why I thought they would die.
Lots of examples for you to enjoy :-)
(Very true a smart person can tell by ep2 that the choice thing is bs, the story pans out exactly the same way just with tiny little dialogue changes.
There is no real choice, they didn't kill Doug/Carly in ep2 because people would be like "What was the point of that choice" so they kept them around but made sure they hardly appeared, hoping people wouldn't be able to tell that they do basically the same thing. Just with different weapons. So they just created Mark (a random guy) to fit their spot.
Now killing them in ep3 makes it look like the choice you made was actually important (or so they think), players are not idiots any person with sense can tell the point was ridiculous since it hasn't/wont play a major part in the story.
Come ep3 the choices will still be the same, nothing changes at all apart from tiny dialogue pieces.
Examples
Leave night/day - nothing happens that changes the story just a tiny different cut scene.
Save Shaun - Dies either way.
Kick duck out - Just one tiny bit of dialogue by Kenny in ep2 doesn't change the story one bit, he will say the same stuff he normally does to keep the story moving.
Save Doug or Carly - both do the exact same thing in ep2 just with different weapons and are hardly in it.
Cut teachers leg of - either way the story pans out exactly the scene apart from the opening cut scene.
Save Larry - Dies either way
Kill the St. John brothers - you can count on everything being the same, maybe just someone saying remember when you killed those guys etc.
Kenny/Lilly - nothing will change, the story will just branch out the same.
This = Choices being pointless, it pretends to be something it's not but any smart person who does a 2nd play through can tell how meaningless they really are. To get real choice within a story they would need to be better developers/bigger team and more time.
The way things are looking for the new Walking Dead game it sounds like that will actually have more choice as you choose to team up with people or kill them, that rite there is more choice then what we are actually given within this game.
Last edited by Ja1862; 08/26/2012 at 09:50 am.)
Is that enough logic for you as I used examples from past episodes to help prove my point on how choices are pointless/ how Doug and Carley are basically the same character on top of being background characters for episode 2, or was it that after all I was saying and guaranteeing they would die like many other posters I/we just got "lucky".