Quote:
Originally Posted by Cyreen
On the contrary, we're in the middle of the story. I think Clementine's life lessons are going matter by the end.
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(This thread gonna get merged, I think)
Ugh. 3 issues there actually.
1. I do not really care what Clam thinks, she was not the most important character in the game for me. The story was never giving me a clue it's about murderer taking care of a random girl, sounds to cheesy for me, I wouldn't fall for such a story. For me, the game opened up an interesting side of myself: how do I chose who lives and who dies. Now, my choice doesn't matter in the end. I mean, what?
2. Episodes 2-3 dealt with all characters I had some feelings (either love or hatered) toward except for Clam. I mean, Ben, Kenny, this Hobo, new couple - I don't care what will happen to them, they can shoot each other, burn alive or just turn around and walk toward the hoard - really, who cares? Unless the game's gonna offer some new very likeable characters right in the beginning of the episode 4, my goal will be to survive myself and may be - may be! - help surviving Clam if I get a chance for that.
3. Episode 3 is, erm, well, a separate game from my point of view, so I expect to have what I've been promised when I bought this game here, in episode 3, not in some near/distant future. I have been constantly told that it's only $5, and you know what, the other episodic comic-based game I bought this month was $5, and it offered me whatever it was promising, without all these 'just wait for the next episode'.
So, what's the point in me doing choices if the game just discards them right away? Don't get me wrong, I like the game and will buy the next episode, but the game does not stand for what it was promising.