Quote:
Originally Posted by Red Panda
Katjaa is super passive, Carley can't figure out how to use batteries, Lilly is mental and stands by her crazy Dad until the end, and Clem verges on escapism.
Men have their faults, but do you think the the fairer sex is getting equal treatment by writers?
|
I actually like the female characters a lot because I feel overall they are deeper than most game characters. They are not just bimbos or cold killers or skanks. They all have shortcomings of course, but I wouldn't say anything overly sexist.
Katjaa is a mother and a wife. She is a grounding core for the group. You can't have everyone be tough or dominant because then there is no balance. Sometimes a gentle character is needed for levity and believability. It doesn't make her passive in a negative way I say.
I see the battery thing as a mistake by the designers to make a puzzle section. However, it also came across as just a lapse of judgment during stress. How many of us have failed doing simple things when distracted? Either way, the fact she does not have any other notable flaws and that they joke about the batteries thing in later episodes does not strike me as an intentional judgment of character. Plus she is probavly the most morally upright of the group. I honestly think Carley is one of the strongest female characters to come out of gaming in a while.
Lilly just saw the one person left in her life be crushed by a salt lock. Of course that will do a number on her mental health. And crazy dad? Yes Larry's a jerk, but his motivations were made quite clear even in the first episode that he acts to protect his daughter. I don't see her being weak for it. I see her being human. She attempted to take all of the responsibility herself but it was more than she could handle. It's not gender specific to break under pressure.
Clem's a little girl. She's not going to automatically process all the terribl stuff that happens in life and accept it. She's at an innocent age and sometimes kids handle problems with escapism. Adults do that all the time too, both men and women. What better way to avoid stress than to imagine your own little world? I see that as being a trait for being a child, not a girl. Plus, Duck is way more escapist than her.
Here's another important fact! How many of these women are being sexualized in the game? One of my biggest complaints Is games exploiting women with scantily clad clothes, large breasts with massive cleavage and softcore porn posing/camerawork. The only thing close here is Lilly's initial appearance and even then it never struck me as trying to exploit her body. Carley, Katjaa and Christa are always modestly dressed and Carley got even more so as they put more layers on her. They treated these women as characters instead of beauty objects. We care more for their character than how attractive they are. That's something few games do anymore and I totally applaud that!
I totally agree that there is plenty of sexism in gaming, but be careful what you label as sexist. We like to pinpoint stuff as such, but sometimes we have to step back and look at what we are saying. Some things are not gender specific so we need to not overreact when we assume one or the other when a game is not trying to be such. I've honestly felt TWD is a great example of fair women characters and I hope they keep it up.