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Originally Posted by YamiRaziel
You can't justify the Danny choices with "walkers were gonna get him". You didn't know about them at that time so it was killing him or letting him live. You didn't know that Brenda and Andy were going to die, so this argument is invalid.
I did kill both of them because they were a threat to my group and other groups as well. They had allowed ZA to turn them into things not much different than the walkers themselves, so they had to be killed.
Regarding Clem, my stance is that I can't shield her from all the wrongs the world is going to expose her to. If I want her to survive, then she needs to learn how to deal with all kinds of fucked up situations and decisions. I can't give her some universal truth but I can try to teach her what I perceive as right and good.
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We knew that the generator was defective because Lee sabotaged it remember? Andy would not have restored it to full working order in the little time he spent working on it, he was distracted by the dinner bell. So walkers were going to come, Brenda made that clear that it is routine for them to attempt to get in during the night times.
You would have known from earlier that the bear traps are altered for catching humans so Danny was not getting out of the trap just as the teacher was not getting out with out his leg being amputated. Danny did not need to die at Lee's hand. When Lee left the barn he saw the first of the approaching walkers, Carly kills one of them.
After the rescue of Kenny's wife Lee would have known that zombie Mark would have turned Brenda into a zombie.
If Andy is beaten long enough he is in no physical condition to exact revenge against Lee's group nor is he emotionally or mentally stable after learning that his brother and mother won't be coming since he understands that to mean they are both dead. Both Andy and Danny were walker food. It does not have to be shown, this is the walking dead, it goes without saying. The same way Kirkman didn't need to show us Lilly being eaten by walkers during the Woodbury army assault on the prison in the comics. She was pinned down, without ammunition whilst a heard of walkers were approaching. Everyone left behind at the prison died although it was not shown. Realistically there was no other outcome.
With regards to shielding Clementine, killing a walker or a armed man is one thing, killing in cold blood is another. Yes she is going to see "some fucked up situation" but she doesn't need to see them coming from Lee, her main role model. through out the game you see comments like Lee has made Clementine feel safe etc, for instance if you choose to leave her home at night and the police man fires his gun she panics and asks if they are going to die. Lee's words of comfort and encouragement have an effect and are recorded. When you feed Clementine in the pharmacy Carly points out that you are a good care taker. All of this reflects how Clementine see's Lee, how she is left feeling and how the group see's Lee. If the gamer doesn't care about these things that is fine but Telltale went through great detail to encourage people to see these characters as real breathing people they want to protect, that is the whole point to this game and what will Separate this game from the generic zombie shooters out there and the atari first person walking dead shooter coming out.