Tone down some of the cornier moments with actual science-rooted discussions as seen in Chricton's books (less Dr. Sorkin... basically). I liked the interactive movie aspect and though the story, in general, did a good job of capturing the spirit of the series. The mix of wonder and terror is imortant, and no one else has really nailed the tension. I might suggest ditching the weird frame-based navigation for more traditional adventure game character gameplay though, it was kinda awkward.
Also, for the love of all that is holy, no more generic guy names. Please. No more Billy's. Or Timmys. Or Suzies, etc. This goes triplicate for supposedly hard-core merc murderers. I was actually ok with the QTE emphasis myself, since it helped keep things looking cinematic, but I wouldn't mind if they were de-focussed and instead focus was placed on the puzzles, with the QTE sequences becoming cutscenes instead (or leave it as optional for people who want to watch hilarious death scenes).
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