Quote:
Originally Posted by GuruGuru214
That's release order, which I suppose is an okay order for a first play. It's the order my first plays went in. But the best order to play the games in is chronological, which is BbS-KH-CoM-Days-KHII-coded-3D. If you take the first half of Sora's story, you get KH-CoM-Days. It basically covers the entire 14-year-old Sora chunk of the storyline.
|
Eh, I disagree with that, as do a lot of KH fans. The release order is more likely to be enjoyable if you like the story, since it maintains the mysteries and unanswered questions (not to mention gameplay improving instead of skipping around). Suggesting someone play the KH games in chronological order, to those like me, is suggesting someone watch Star Wars in chronological order. It'll probably make more sense from a story perspective but you'll learn things that were, in the earlier games, mysteries left to be resolved in chronologically earlier titles.
The main offender being BBS, of course, but also a bit of Days.
I guess what I'm saying is, release order for an introductory playthrough of the series; chronological order for subsequent playthroughs. That's what I'm intending to do when I marathon them before KH3. The compilation just seems like it's going to be a bit iffy for new series entrants.
Quote:
|
I would imagine that they'll be doing it similar to the non-voice/video cutscenes in Kingdom Hearts and Re:Chain of Memories, with text bubbles, which is actually pretty much exactly how they did it in the original release of Days. Also, if necessary, they can create additional voiced cutscenes, as they did when they brought Chain of Memories to a console.
|
This statement confuses me a bit, it seems you're saying Days is going to be a playable, HD-remade game? Sites are saying that, while Re:CoM and KH are playable and updated, Days itself isn't going to be playable- they are simply remaking the cutscenes using better HD graphics. I don't think the speech-bubble conversations are going to work, unless they turned Days into a sort of visual novel with the cutscenes embedded where the fit between conversations.
That's why I said what I said; I can't see the Days story being halfway understandable if you just watch the original cutscenes with no context.
http://kh13.com/videos/days/eng-cut/ That's all the cutscenes that, right now, are all we know they are updating. BBS has like, 270 cutscenes (though some are repeats), since there's no speech-bubble conversations, while Days only has 28. Re:Coded is going to have the same problem if they do the same thing; the last pre-credit cutscene literally continues a conversation that was just in progress via speech-bubble text. The first words are something like "And they are all connected to you, Sora." Without context, that'll make no sense whatsoever.
I may have misinterpreted your post, if I did, I apologise. That's just how I read it. I'ma sleep now, so feel free to correct me for when I check in. Sorry if I sound hostile, I just didn't wanna emoticon spam =P