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Old 10/25/2012, 03:19 pm   #21
Eric Northman
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Just because the main character dies doesnt mean it is a bad ending. ME3s ending wasn't written very well. If the previous episodes are a sign, that won't be the case for TWD.
Agreed, the whole we have to use machines to wipe out organic life in order to prevent machines from wiping out organic life, really just sad. A lackluster ending to an otherwise great series.
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Old 10/25/2012, 03:57 pm   #22
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That's why the challenge is there for Telltale to not have Lee die, and in such a way that does not disturb Kirkman/Negan.
what... why?
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Old 10/25/2012, 04:23 pm   #23
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That's why the challenge is there for Telltale to not have Lee die, and in such a way that does not disturb Kirkman/Negan.
He's going to die.
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Old 10/25/2012, 04:25 pm   #24
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In a way the game ended for me when I found out that Lee was going to die. Yet in another way I've slugged it out this long, and I want to see how things end.
Pretty much exactly how I feel.
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Old 10/25/2012, 05:40 pm   #25
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Coming to a conclusion full of dread rather than anticipation is still an emotional journey I'd like to make. Just because the ending is inevitable doesn't detract from the experience in the least. Really, it's a perfect metaphor for the universe. I think it was Rick Grimes who said, "WE are the Walking Dead!"
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Old 10/25/2012, 05:48 pm   #26
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We don't know what's going to happen at this point.
Think about it though, what was the point of this game? To keep Lee alive forever? Wasn't the point to get Clementine to safety, either to her parents or some safe place?

I'm fine with Lee dying if he can accomplish the objective.
I'm looking forward to season 2.
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Old 10/25/2012, 06:28 pm   #27
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Agreed, the whole we have to use machines to wipe out organic life in order to prevent machines from wiping out organic life, really just sad. A lackluster ending to an otherwise great series.
Uh people blew that out of proportion i put over 300 hours into ME 1-3 it was unnecessary. The ending were decent the extended cut was horrible no effort at all. The point was we were supposed to guess what happens and if your still not satisfied there's a fourth one coming.The whole plot of mass effect 3 built up on the catalysis what did you expect to happen?

Oh this is a thread about TWD yes the wait is "killing" me
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Old 10/25/2012, 07:37 pm   #28
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Uh people blew that out of proportion i put over 300 hours into ME 1-3 it was unnecessary. The ending were decent the extended cut was horrible no effort at all. The point was we were supposed to guess what happens and if your still not satisfied there's a fourth one coming.The whole plot of mass effect 3 built up on the catalysis what did you expect to happen?

Oh this is a thread about TWD yes the wait is "killing" me
Uh, anything but another character being suddenly introduced at the last 10 minutes of the final trilogy. Then picking your colored explosion to the original endings which were 97% the same. I was expecting to fire a weapon and not talk to a ghost kid with circular logic and being completely unable to call him out on his BS. I'm sorry but not everyone views ME3 endings as decent, let alone great and the backlash that BW received was very necessary to wake them up. Its no longer the company that made great games like KOTOR or DAO.
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Old 10/25/2012, 07:54 pm   #29
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1. Uh people blew that out of proportion.

2.The whole plot of mass effect 3 built up on the catalysis what did you expect to happen?
1. That's your opinion.

2. Something more interesting.
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Old 10/25/2012, 07:57 pm   #30
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I'm sorry but not everyone views ME3 endings as decent, let alone great and the backlash that BW received was very necessary to wake them up. Its no longer the company that made great games like KOTOR or DAO.
Whew! Preach it! Amen brother!
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Old 10/25/2012, 08:01 pm   #31
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Just because Lee is going to die doesn't mean it's time to quit. I mean, the radio guy has Clementine! I'm sure whatever Lee does in Episode 5 is going to matter to her A LOT. Plus, since it's the final episode, literally everyone can die. Whatever Lee does will likely dictate the fates of the rest of the cast, so just because Lee is dying doesn't mean that there's nothing to experience. Yeah it sucks that he won't make it, but everyone else still has a chance. I have faith in TT to make the final chapter of Lee's story great, regardless of him meeting his end. Just because he dies doesn't mean it's bad writing either. If they can tug on our heartstrings with his final moments, like they've done so well through the series so far, it will be worth it.
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Old 10/25/2012, 09:20 pm   #32
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Hey guys,

I've been barely able to wait for all the previous episodes of TWD but now since Lee's one of the walking dead himself, I feel like I don't care that much for the final episode because Lee will end up dead anyway and that's quite a lame ending. I feel kinda similar to how I felt playing ME3...it was all a waste of time, since the ending is going to suck regardless of what you did before. I would have preferred Lee dieing in the finale depending on your choices rather than railroad him to death, but TTG thinks different, obviously. Let's hope TWD isn't going to be the 2nd highly anticipated game in 2012 that has a terribad ending.

Are you guys still looking forward to the finale, or do you have mixed feelings about it?
Knowing that the Titanic was going to hit an iceberg and sink didn't stop people from anticipating "Titanic" to the point where it became the highest grossing movie at the time.

Also I didn't mind the ending of Mass Effect 3, but then I consider the entire game to be the ending to the series, not just the last cutscene. All of my choices mattered there.

Having Lee live or die depending on your choices is, to me, a copout. It would mean there is a 'right' way to play the game and a 'wrong' way to play the game. Having him get bit regardless allows us to play how we want and not be completely punished by a premature ending.

Last edited by cormoran; 10/25/2012 at 09:23 pm.
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Old 10/26/2012, 12:47 am   #33
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It was pretty much assumed by many (including me) that Lee would die at the end. It wouldn't be the walking dead otherwise.
Yeah, that would have been perfectly fine as ONE of many possible endings.
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Old 10/26/2012, 02:44 am   #34
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Knowing that the Titanic was going to hit an iceberg and sink didn't stop people from anticipating "Titanic" to the point where it became the highest grossing movie at the time.
You know that was a fictionalized account, right? It wasn't a given the main characters would die.

http://en.wikipedia.org/wiki/Titanic_(1997_film)
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Old 10/26/2012, 03:48 am   #35
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You know that was a fictionalized account, right? It wasn't a given the main characters would die.

http://en.wikipedia.org/wiki/Titanic_(1997_film)
You missed the point of what I wrote.

The Titanic sinking was the inevitable end, it was one piece of the story everyone knew would come. People didn't know how the character pieces were going to turn out and so it remained something intrigueing enough to get excited about.

Lee dieing is just one piece of episode five that everyone knows is coming.

We're yet to know how the group dynamic that ended episode four will play out.
We're yet to know the fates of those he takes with him.
We're yet to know the fates of those he leaves behind.
We're yet to know how he'll deal with it if he goes alone.
We're yet to know clementines fate.
We're yet to know how Lee will deal with her kidnapping.
We're yet to know who the kidnapper is or what he wants.
We're yet to know how Lee or others will deal with his inevitable end and possible rise.

There's a lot more to episode five than Lee dieing, Just as there's a lot more to Titanic than the ship sinking.
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Old 10/26/2012, 07:33 am   #36
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You missed the point of what I wrote.
No, I'm pretty sure I got the point.
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Old 10/26/2012, 07:58 am   #37
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Originally Posted by Master of Aeons View Post
Coming to a conclusion full of dread rather than anticipation is still an emotional journey I'd like to make. Just because the ending is inevitable doesn't detract from the experience in the least. Really, it's a perfect metaphor for the universe. I think it was Rick Grimes who said, "WE are the Walking Dead!"
Of course, the issue with that being that Rick ain't dead, ditto for his kid who happens to lack depth perception.

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Knowing that the Titanic was going to hit an iceberg and sink didn't stop people from anticipating "Titanic" to the point where it became the highest grossing movie at the time.

Also I didn't mind the ending of Mass Effect 3, but then I consider the entire game to be the ending to the series, not just the last cutscene. All of my choices mattered there.

Having Lee live or die depending on your choices is, to me, a copout. It would mean there is a 'right' way to play the game and a 'wrong' way to play the game. Having him get bit regardless allows us to play how we want and not be completely punished by a premature ending.
Of course there's a "right" way to play the game. If you choose not to help Clem in the Drug Store at the end of Ep. 1 or in the train station in Ep. 3, the game ends.

Forcing the bite at the end of Ep. 4 (atleast the way they did it) basically strikes me as a cop-out in and of itself: it lumps all Lees into the same pile, alert, observant, Lees get the exact same fate pretty much the exact same way as the Lees that weren't. I say that as somebody who fully expected Lee to bite it at the end, simply because killing off the protagonist is old hat (seriously, the very first story written in the English language does it). Problem being it wasn't even a surprise to me what was going to happen when I noticed I was literally being railroaded to the garbage pile by the invisible wall on the left side of the street so I couldn't see behind it, since I know to be observant around potential cover sites.
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Old 10/26/2012, 09:13 am   #38
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I'm actually more excited.

I'm itchin' to see how much Lee can do before he dies.

Can he save Clem?
Can he find Clem's parents?
Can he take down Pedo-Man?
Can he save his friends?
Can he take down a horde of zombies with only a shotgun, a chainsaw, a smart ass comment and a kickass attitude.
Can he kick Kenny in the Daddy-bags for being suck a jerk?

Find out in Episode 5!
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Old 10/26/2012, 02:12 pm   #39
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I'm not sad about Lee being bitten, Everything dies, that's god's plan.
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Old 10/26/2012, 04:42 pm   #40
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No, I'm pretty sure I got the point.
Then try responding to the point instead of going off on some pedantic tangent.

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Of course there's a "right" way to play the game. If you choose not to help Clem in the Drug Store at the end of Ep. 1 or in the train station in Ep. 3, the game ends.

Forcing the bite at the end of Ep. 4 (atleast the way they did it) basically strikes me as a cop-out in and of itself: it lumps all Lees into the same pile, alert, observant, Lees get the exact same fate pretty much the exact same way as the Lees that weren't. I say that as somebody who fully expected Lee to bite it at the end, simply because killing off the protagonist is old hat (seriously, the very first story written in the English language does it). Problem being it wasn't even a surprise to me what was going to happen when I noticed I was literally being railroaded to the garbage pile by the invisible wall on the left side of the street so I couldn't see behind it, since I know to be observant around potential cover sites.
I suppose the question becomes once again: How many of these options can telltale realistically implement in a $20 game? ME3 has gotten a mention and it couldn't do what some people want TWD to do for a third of the price. And yeah, killing the protagonist is old hat, but then so is leaving the protagonist alive.
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