Gave up on Giana Sisters, which is REALLY painful.
I just spent 90 minutes on level 6, but had to give up on it due to time constraints. I won't be able to start off where I left, I would have to do the entire level again. I won't do that.
The calculation is a rational one. I don't have that kind of time. The game will get more difficult with time. I can not save in a level. I will need 2-3 hours to finish levels, possibly even more. It's not the patience. I've got plenty patience. But I can't spend that much time in a single sitting. I'm not 14 any more, there are things besides games in my life, some good, some unfortunately necessary.
Giana Sisters is a cute little piece of work, but I can't finish it. The individual challenges of those levels are hard enough, but with no time to pause and continue where you left off, absolutely impossible for a grown person with some daily chores and without the reflexes of a jet pilot. I will never again help a company kickstart their games if they promise an "old school experience". Old school sucks. Old school is designers not knowing how to motivate their players. Old school is developers priding themselves with how hard their games are. Old school is game makers who feed on people's frustration instead of giving them a good time.
I think the original players of the GianaSisters game have all grown up, while BlackForest Games' designers obviously haven't.
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