Quote:
Originally Posted by IndigoHawk
Interesting that people would not kill St Johns, who were murdering cannibals, but would abandon Lilly to die because she went crazy and murdered someone. Apparently the St Johns deserve mercy because they premeditate, whereas Lilly deserves to die because she doesn't. Ben also deserves to die because he gets people killed without meaning to.
So ... if you are a murderer, players spare you. If you make mistakes, players kill you.
In TWD, players consider mistakes worse than murder.
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I saw the St John thing more as - the fence has failed and their 'idyll' has been exposed. You know what? I'm going to let you die a horrible death, being fed upon by zombies (including your own mother) and let that be poetic justice for you and peace of mind for me. It's one of the few satisfying (yet disturbing when you think about it) outcomes I've experienced so far.
When I kicked Lilly out it was because, in my play-through, she had become too volatile to stay. The group was already dissolving and her trigger finger was the straw that broke the camel's back for me. I also did not kill her. She may not come back but I didn't shoot her in the head or allow her to be killed. The decision felt right at the time.
If there had been an option to part company from Kenny after the salt-lick incident, I would have strongly considered doing so. I would have been sad to see Katja (sp?) go, especially after her kind words at the beginning of episode 3, and her death later on really upset me but I understood it more than Kenny murdering Larry in such an over-the-top way.
When I come to play through again, after episode 5 is released and I've completed my first walkthrough, then I might think things through differently.