I've said my piece about Dreamfall Chapters elsewhere, but in short, Tørnquist still has to redeem himself for the non-interactive walk-from-A-to-B-to-A-to-B movie that Dreamfall was, and a game that jumps the episodic train without any need probably isn't a good start. Dreamfall had a nice story, but it sure as hell wasn't a game. Jurassic Park was more of a game than Dreamfall.
Also, Tørnquist is just mistaken in thinking that players would demand a
sequel. That is because the original surprising cliffhanger was just bad form and should have been advertised on the game's package. Ragnar, upon finally getting the chance to do another Longest Journey in 2005 (advertised on the official TLJ site as a "hell freezes over" miracle!), made a game with an unfinished story, with the ludicrous assumption that he can conclude it some other time in the near future. That was just not sensible.
Movie series with six years between installments routinely fail, and these stories are hardly as complicated as Dreamfall was.
After six to seven god damn years, MOST of the original Dreamfall 'players' don't even remember what happened back then. Didn't want to experience the story again because the game part was missing, had new consoles or couldn't go through Dreamfall with Windows 7 until gog.com wanted money for the same game again (the only reason the original Dreamfall doesn't work on Windows 7 is the StarForce copy protection). So either Ragnar tells the entire Dreamfall story AGAIN, which is a waste of time, or he doesn't, which leads to utter confusion.
But I'm not all ranting here. I'm glad Tørnquist got out of the slum that FunCom is, and I applaud his initiative. If Dreamfall chapters is somehow
playable, and the copy protection
bearable, I'll support that man again. Dreamfall's environment and character design was nothing short of breathtaking. Those creatives certainly deserve a second chance to make an actual
game. For PC with actual PC controls please, QUITE UNLIKE DREAMFALL.
Oh, and one last word to the Dreamfall designers, which hopefully are the Chapters designers as well:
There are no black lines between teeth. Thank you.
Disclaimer: Vainamoinen was a huge supporter of Dreamfall and got his Special Edition right out of Norway in 2006 after spamming the Dreamfall forums for months. All the more disappointment with the game's undeniable and needless flaws.