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The smartest moron
Join Date: Aug 2008
Location: under your couch
Posts: 5,896
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Assassins Creed 3
You know, before Assassins Creed 3, I could just rate my favorite games simply. From favorite to least favorite it's 2, revelations, brotherhood, 1(1 is only low because it was actually a stealth game and I wasn't a big fan of how it was done, nothing wrong with it), but now thanks to this game, I can't. I have to rate games into catagories.
Story: AC2, AC3, AC1, AC:B, AC:R.
Freeroaming AC3, AC2, AC:R, AC:B, AC1
Missions: AC2, AC:R, AC1, AC:B, AC3
I can't place AC3 anywhere because while it is the best freeroaming game yet, it has had the WORST missions I have ever seen in an AC game and one of the worsts in gaming in general. Why?
It thinks it's a stealth game! Assassins Creed always has had stealth yes, AC1 was more stealth, and AC2 did a decent blend, but AC3 has very little to no stelath elements, but still puts them in. Yes I can now blend into crowds easier but... where are they in the missions? Haybales? Anything? Oh, I can hide behind walls. yay? Half the missions are either forced stealth, or implied to be stealth and the game constantly criticizes me for not preferring stealth. Sorry I can't air assassinate someone without being caught with only a bush to work with! And then Connor won't even go into the freaking bush half the time anyway!
Or an easedrop mission where there is always one spot where they wait. Problem, THERE ARE NO HIDING SPOTS TO GO TO! I had to throw money all over the place in the hopes 2 people were to find me and I could blend. That isn't stealth, that's poor game design. And that is one of the better missions! Sometimes I'm forced in crappy chase sequences, where the game fails me for shooting the person and killing them right there, but then when I finally chase the guy, I kill him anyway in a cutscene! That isn't good game design, that's just laziness.
And back to the chase sequences, sure, having people line up for a wall to push me down is clever, but could it be... not mandatory for me to be pushed down? No seriously, one time it was 2 people lined up to push me, I shot them both(you can get 2 guns) and the game couldn't comprehend that you can get past them without getting pushed, so they both popped right back to push me! WTF!
So in terms of missions, it was the worst thing I've ever played, but it isn't all missions thank god!
The game itself beyond missions is amazing. I love being able to run around and pick fights. The new animations all are great to watch, and I am always enjoying myself when I am out hunting animals, fighting soldiers, or doing the side quests. Because those don't suck unlike other missions. You want to save a farmer from soldiers? Don't need him to tell you in a cut-scene, just go to a farm, he'll go "help" and the mission has started! An action mission, because unlike the rest, this game is focused on action, not a mix between the two.
That is amazing and I love it, story is great too, but one thing.
The ending. now, before I say anything, I should just say one aspect of the ending. Not Desmond's death, Juno taking over, or the fact that they could've just checked Connor's house and have found the key there the entire time(that does need mention though), but one specific thing. Did the temple really just have a... save the world button? Really? Yes it killed Desmond and caused Juno to rise in power, but... it was a save the world button still. Not exactly an epic conclusion...
So aside from some VERY major issues, AC3 is still a great sandbox and what looks like a great multiplayer to boot. Just be warned that most missions are poorly designed
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