Quote:
Originally Posted by Demonseed
That is the point dude...too late do do anything about it, deal with it
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Really? That's the best you can come up with?
I'm arguing from the point of narrative - not "real life."
From the point of narrative, why bother having Lee cut off his arm. If it isn't doing anything to change the way the story plays out, what's the point? Decisions characters make in a story are meant to serve some purpose to the plot.
Cutting off his arm *should* have meant that someone else had to go to the bell tower and risk their life. It *should* have meant crossing the sign was near impossible and another route needed to be found.
It should not have meant absolutely nothing to events and actions that Lee faced after that decision.
As such - if cutting off his arm has zero narrative impact beyond a few cripple jokes, why bother having the option at all? It just makes the whole exercise pointless in a rather unsatisfying way.
IF it had meant that there would be a scene all about how he's turning anyway and how hard he had tried to live... then maybe. But the game really just goes "Lee cuts off his arm and that's all."