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The Walking Dead Story Discussion - SPOILERS Want to discuss the story without fear of spoiling it for other players? This is the forum for you!

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Old 11/26/2012, 08:21 am   #341
lucidity02
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The fact you compare it about feeling 'entitled' during the ME3 fiasco renders your opinion moot.

It's like a child sitting at the adults table.
Sounds like you misunderstood my post pretty much completely.
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Old 11/26/2012, 08:30 am   #342
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If those characters are ever reintroduced they are likely to die. Some characters are written out and their fates are unknown. But if they are within the vicinity of the main character it is inevitable.

The point remains that no character is permanent.
If Omid and Christa do return, since they only members of the group that were not killed or went MIA; they might not die. Clementine still needs a protector no matter how well Lee trained her, she's still small like she said and can't do a lot of the things that an older person can do.
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Old 11/26/2012, 09:11 am   #343
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I'm just curious how season 2 is going to play out. Is Lee going to wake up and keep on going? Are we going to take over Clem? Or will we control some new character in season 2? Most importantly anyone know when season 2 episode 1 is even going to be released?
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Old 11/26/2012, 09:20 am   #344
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I'm just curious how season 2 is going to play out. Is Lee going to wake up and keep on going? Are we going to take over Clem? Or will we control some new character in season 2? Most importantly anyone know when season 2 episode 1 is even going to be released?
None of this has been announced.
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Old 11/26/2012, 09:45 am   #345
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None of this has been announced.
Can you say if any of this will be announced within the year?
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Old 11/26/2012, 09:47 am   #346
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Can you say if any of this will be announced within the year?
When you say within the year, do you mean within 2012? Probably not.

Within a year from now? More likely.
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Old 11/26/2012, 10:10 am   #347
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Sounds like you misunderstood my post pretty much completely.
It sounds like you're socially inept, too. You didn't have a lot of friends growing up, did you?
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Old 11/26/2012, 10:12 am   #348
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When you say within the year, do you mean within 2012? Probably not.

Within a year from now? More likely.
Fair enough, thanks for the response.

I guess ETA is probably at best late next year Early 2014 then. Not that I'm complaining. Take all the time you guys need.

Last edited by The13thRonin; 11/26/2012 at 10:15 am.
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Old 11/26/2012, 10:21 am   #349
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It sounds like you're socially inept, too. You didn't have a lot of friends growing up, did you?
Why so angry? Here, have a cookie.
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Old 11/26/2012, 10:21 am   #350
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It sounds like you're socially inept, too. You didn't have a lot of friends growing up, did you?
I...had lots? Still do? I'm confused. Are you trying to make a personal attack on someone you don't know on the Internet, like you did with your first post? Or are you just now realizing that you misunderstood my initial post and are now trying to deflect things?

Just curious. If you have any tips on how to make friends, hit me up, brah! With your personality, I'm sure people are knocking down the proverbial door to spend time with you!
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Old 11/26/2012, 12:25 pm   #351
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So, I wonder how many more illiterate posters are going to come into a venting thread to tell everyone...AGAIN that they are only venting because of Lee's death.

Okay, let's take away Lee's death for a moment.

Defend the kidnapper who just so happens to know all of Lee's "choices" BEFORE they even encounter his car of goods? So the guy was just taking his son hunting during the ZA and lost him, then gathered up supplies with his family to look for him, got into a fight with his wife, went out looking for his wife and kid, cut off her head, and had enough time to watch and pass judgement on Lee?

Oh and why even go through a rundown of Lee's "choices" when most of them were not even the player's choice?

Explain why Clem never meets up with Christa and Omid at the trains although that's where I told them to meet up.

Explain why, whenever I made a choice something always happened that makes that choice moot.

Save Carley, Carley dies. Heck in some games you can save Doug and still end up with Carley alive in the next episode. lol!

Keep Lilly, Lilly escapes any way.

Save Ben, Ben dies

Have Kenny's back no matter what and he'll claim you never had his back.

No matter who all stay at the house, they all get beat up by half dead old cancer patients.

Kenny dies (or lost in the herd) no matter what.

Christa and Omid NEVER die.

The game clearly had one linear storyline path with little loops that just bring you back to the one path they set out for you. That is the major issue. Oh and stop bringing up Lee's death already as a defense. I played through twice and both times I had Clem shoot him in the head to make sure he was down.
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Old 11/26/2012, 04:41 pm   #352
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I will say that, while I understand why people are annoyed that the Stranger will always find fault with you, the choices can change many players' perspective on him. For those who stole the food, many of them felt bad for the guy because they felt Lee ruined his life (not really the truth, but there it is).

Those who never stole the food and didn't put anyone in harm's way through choice see the Stranger as far more psychotic, selfish, and evil who was simply looking for someone to put his own faults and mistakes on, found Lee to do so, torture and kill him to make himself feel better, and then take Clem in order start his family again and kill the group to gain revenge. Depending on their choices, many people can see the Stranger as either a victim or purely insane with Lee as his victim.

Either way, the Stranger was purely self-serving as all his actions were aimed at making himself feel better through revenge, abducting Clem through deception and manipulation to regain what he lost, and even decapitating his wife's head and keeping it in a bag to have someone to vent to; that's even worse then what Crawford did with the barricade.

Overall, I liked the fact that your thoughts on the Stranger may be different during that whole sequence when he is telling you his story depending on your choices, primarily the whole station wagon decision. Some feel sorry for him because they did steal his food, while others just get more pissed and creeped out at him because they did nothing wrong and see the guy as nothing more than a self loathing and serving villain who was on the prowl for any poor soul to take his anger out on.

Last edited by darknessofheart; 11/26/2012 at 04:46 pm.
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Old 11/26/2012, 08:48 pm   #353
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Originally Posted by darknessofheart View Post
I will say that, while I understand why people are annoyed that the Stranger will always find fault with you, the choices can change many players' perspective on him. For those who stole the food, many of them felt bad for the guy because they felt Lee ruined his life (not really the truth, but there it is).

Those who never stole the food and didn't put anyone in harm's way through choice see the Stranger as far more psychotic, selfish, and evil who was simply looking for someone to put his own faults and mistakes on, found Lee to do so, torture and kill him to make himself feel better, and then take Clem in order start his family again and kill the group to gain revenge. Depending on their choices, many people can see the Stranger as either a victim or purely insane with Lee as his victim.

Either way, the Stranger was purely self-serving as all his actions were aimed at making himself feel better through revenge, abducting Clem through deception and manipulation to regain what he lost, and even decapitating his wife's head and keeping it in a bag to have someone to vent to; that's even worse then what Crawford did with the barricade.

Overall, I liked the fact that your thoughts on the Stranger may be different during that whole sequence when he is telling you his story depending on your choices, primarily the whole station wagon decision. Some feel sorry for him because they did steal his food, while others just get more pissed and creeped out at him because they did nothing wrong and see the guy as nothing more than a self loathing and serving villain who was on the prowl for any poor soul to take his anger out on.
If the food hadn't been taken and no one was put in harm's way then the stranger would seem even more out of place.
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Old 11/26/2012, 09:52 pm   #354
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ive been reading a lot of comments, and im wondering what people expected from a game about zombies and a disease that everyone has? Telltale tried to make the game to be tailored to the choices that we would have made if we were Lee.

What did you all hope to accomplish with "winning" the game? The fact is, people are in our lives for a certain period of time. They give us things that we can learn from that make us better people.
i think the whole point TT was trying to make was that the choices are hopeless.. no matter what you do, who you save or choices you make.

So im wondering what you guys were expecting? Because even though i was sad that Lee died, and i was hoping he could over come it, i was happy of the journey
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Old 11/26/2012, 10:46 pm   #355
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LOL! I stole his food and pretty much told him to go f*ck himself as much as I could.
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Old 11/26/2012, 11:03 pm   #356
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It's obvious lol
no, it's not.
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Old 11/27/2012, 08:54 am   #357
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The writters could have wraped it up in a much more unpredictable way. The fact that so many had figured the end episode out should be a clear sign of just how unoriginal the story ending really was. Im not downing the entire project, I was just expecting more from what seemed a great story telling experience than a ho-hum predictable end.
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Old 11/27/2012, 09:03 am   #358
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The writters could have wraped it up in a much more unpredictable way. The fact that so many had figured the end episode out should be a clear sign of just how unoriginal the story ending really was. Im not downing the entire project, I was just expecting more from what seemed a great story telling experience than a ho-hum predictable end.
It was predictable because everyone knows what happens when you get bit. If they did a cheap cop out and ended it with Lee being "immune" or finding a cure, it would have been disappointing.

They could have had the arm cutting thing work i suppose, but that would have been predictable as well.
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Old 11/27/2012, 11:43 am   #359
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Hello Guys,

first of all, many thanks to Telltale that made a very good adventure game with a deep story inside. Nothing to say.
But on the other hand, i cryed when Lee dead. I mean, it's not a good fair. Too much way to walk, 5 episode, a lot of players that play the game with wishes, emotions, fear and lot of decision, good or bad, to make the story themselves.

So, I really PRAY the developer of TellTale to try to "resurrect" Lee, even if he will be a PNG or even if Clem leave or shoot him or even if he did cutted off the arm. Try to find a way, PLEASE! I could not see an "episode 6" with another protagonist, another story of love, that will go to the final with a death.

Thank you and sorry for my bad english.
Paolo

Last edited by antimodes; 11/27/2012 at 11:47 am.
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Old 11/27/2012, 03:29 pm   #360
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It feels like I'm the only person who kept his arm, I knew in the end it wasn't going to help him. I wish he never got bitten to begin with but then it wouldn't have been such a huge driving force for him to find Clem.
Because, otherwise you would have slept in while your daughter manque was in the hands of a madman?

You heartless rotter!
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