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Originally Posted by CrazyandProud
If you thought that it gave you a feeling of something larger that you have greatly misunderstood the whole story. It was never about something larger.
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Originally Posted by Doctanian
Not really. You clearly don't know what I mean by larger. It gave me the feel of a world gone to hell. The opening car ride where you see police head into the city gives the game a much grander feel. You travel, meet new characters, and experience the struggle to survive in a broken society for the first 4 episodes. Yes, they were linear, but they didn't feel that way. Episode 5 felt confined and linear and lost a critical tone in the series.
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I'm sorry but I can't agree with you on this one.
CrazyandProud is absolutely right. The Walking Dead has never been abound something larger. You expect that people will have their closures, emotional arcs and purpose... well I'm sorry but this is not what happens in The Walking Dead. That's why the fans like it.
It is much like real life you know. Except for the zombies.
We are rarely heroes, we most often do not have meaningful endings and whatever.
1. Ben was build up for something more? Yes, he was. If it was a standard game he would have had a super heroic and meaningful death. I'm kinda glad he didn't. It's not the ending we should look to, it's the path.
Ben stood up to Kenny, personally that's enough for me.
2.Kenny's treatment - I agree that here I had my doubts as well. I guess it was just the resources and the pressure but had I had the option for example, I would never let Kenny join us again after he got beaten by Vernon and his group. I was so happy to be over with Kenny in ep. 4 and they kinda shoved him back at me, again. Well, you can't have everything.
3.Omid and Chrsta's fate - that was expected as well. Had they found Clem and lived happily ever after, that would've been a cheesy letdown.
4. Clem's parents - yeah, we all expected something bigger and that's the point of the Walking Dead. We expect a lot of things, but that's not how life/TWD works. Who knows, maybe Clem went to put them out of their misery after she left/shot Lee. Maybe she had a closure. We are Lee, we are dead and it is only natural that we wouldn't know what happens. Here comes the power of imagination.
The only thing that I really disapprove is the final cutscene. I was really happy that the game ended when Clem shot me. In life you don't usually get to see what happens with your loved ones after you die (I guess). I was really happy with the ending until I found out that there is a cutscene after the credits. It didn't feel real and I still fail to grasp the point of it. If its idea is to be a cliffhanger, well I hope this is the last I see of those characters, so I don't really care. It kinda also shows that Omid and Christa didn't find Clem which kinda kills some of the scenarios in my imagination.