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Old 12/30/2012, 10:34 pm   #35341
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Originally Posted by Giant Tope View Post
Most adventure games have hints within the game if you actually take the time to talk to everybody and use your brain... I mean, there are exceptions, but golly. ADHD gaming culture nowadays.
Or limited time to invest into games.
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Old 12/30/2012, 10:50 pm   #35342
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i think adventure games should have a "just tell me what to f*cking do i have been stuck for an hour and i don't want to have to search the internet" button

thoughts?
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Old 12/30/2012, 11:10 pm   #35343
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Old 12/30/2012, 11:33 pm   #35344
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i think adventure games should have a "just tell me what to f*cking do i have been stuck for an hour and i don't want to have to search the internet" button

thoughts?
You should play BttF.
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Old 12/31/2012, 12:50 am   #35345
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i think adventure games should have a "just tell me what to f*cking do i have been stuck for an hour and i don't want to have to search the internet" button

thoughts?
You shouldn't play Myst.
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Old 12/31/2012, 12:57 am   #35346
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Originally Posted by Alcoremortis View Post
You should play BttF.
i have and i don't mean hints, i mean i want it to either do it for me or tell me exactly what i have to do to get to the next puzzle, i would avoid as much as i can (like guides) but sometimes you get stuck and it ruins the flow and going to talk to everybody and looking at everything just doesn't help because you are stuck
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Old 12/31/2012, 02:21 am   #35347
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i have and i don't mean hints, i mean i want it to either do it for me or tell me exactly what i have to do to get to the next puzzle, i would avoid as much as i can (like guides) but sometimes you get stuck and it ruins the flow and going to talk to everybody and looking at everything just doesn't help because you are stuck
The BttF "hints" essentially told you what to do. And if you want the game to do shit for you, maybe it's a sign you don't want to play a game at all. Why not just watch a movie at that point? Or a Let's Play?
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Old 12/31/2012, 02:47 am   #35348
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Originally Posted by Alcoremortis View Post
The BttF "hints" essentially told you what to do. And if you want the game to do shit for you, maybe it's a sign you don't want to play a game at all. Why not just watch a movie at that point? Or a Let's Play?
i don't think i used the hints in Bttf, but i have used hints in other adventure games and they are often just as frustrating as the puzzle you are stuck on and would say some thing like "you have to open the door to the bakers" and I am thinking "i know i have to open the door i just don't know how to do that you asshole hint" but then i would go on the internet to find out how to open it and it would tell me how to actually open the door (and the next puzzle if the website isn't good at hiding spoilers )

the thing about having an actual solve puzzle button on the game would mean that i didnt have to search through a guide to find where i am in the guide.

and no it is not a sign i want to watch a movie or a lets play it is a clear and obvious fact that i am stuck on one puzzle

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Old 12/31/2012, 03:20 am   #35349
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All I have to say about this is Discworld.

Discworld.
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Old 12/31/2012, 05:14 am   #35350
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Originally Posted by thestalkinghead View Post

the thing about having an actual solve puzzle button on the game would mean that i didnt have to search through a guide to find where i am in the guide.

and no it is not a sign i want to watch a movie or a lets play it is a clear and obvious fact that i am stuck on one puzzle
sweet jesus

might as well add an insta-win button in dark souls.
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Old 12/31/2012, 05:36 am   #35351
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I told you. You opened up a can of worms.
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Old 12/31/2012, 05:38 am   #35352
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Originally Posted by Giant Tope View Post
sweet jesus

might as well add an insta-win button in dark souls.
yes of course insta-win buttons in games is what i want

so am i the only person here (or the only person who will admit) that has ever used a guide?
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Old 12/31/2012, 06:01 am   #35353
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Originally Posted by thestalkinghead View Post
yes of course insta-win buttons in games is what i want

so am i the only person here (or the only person who will admit) that has ever used a guide?
I'll happily admit I've used a few, but that doesn't mean I want those games to be easier.

It would be nice to see more scalable difficulty options in games, but of course systems like that take A LOT of work.
I'd rather games be challenging than easy, at least then I have that choice to stick with it or cheat.

(Plus try to play Onimusha 2 without a guide.)
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Old 12/31/2012, 06:13 am   #35354
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I'll happily admit I've used a few, but that doesn't mean I want those games to be easier.

It would be nice to see more scalable difficulty options in games, but of course systems like that take A LOT of work.
I'd rather games be challenging than easy, at least then I have that choice to stick with it or cheat.

(Plus try to play Onimusha 2 without a guide.)
my idea is a built in guide, it wouldn't make the game easier (unless you used the button all the time, same as a guide)
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Old 12/31/2012, 07:09 am   #35355
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i think adventure games should have a "just tell me what to f*cking do i have been stuck for an hour and i don't want to have to search the internet" button

thoughts?
If that's what you want, then let me direct you to Back To the Future the Game!
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Old 12/31/2012, 09:06 am   #35356
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I think it’s a joke name, sir, like Ophelia Sorus or Biggus Dickus, sir.
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Old 12/31/2012, 09:47 am   #35357
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If that's what you want, then let me direct you to Back To the Future the Game!
humm i just had to install it again and check out the hint system, it is actually as good as i would want really (only checking the beginning of the game so far) i just never got stuck long enough to check the hints the first time, i will see if there is ever a time where a hint wouldn't be helpful, but it seems to be actually giving instructions rather than hints if you go far enough into the hints
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Old 12/31/2012, 10:10 am   #35358
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Hector: Badge of Carnage had what you're talking about. It had hints, and then if you clicked for more of a hint it would give you that, and then if you wanted it to tell you exactly what to do, you clicked for it to do that too (IIRC I think Back to the Future: The Game did this too). Hector's way of doing it were like the UHS (Universal Hint System) files. And I quite liked that way of hinting, personally. I kind of wish more games would do that (and, preferably, keep it out of the way like Hector did, rather than all up in your face as a huge portion of the interface like BTTF).
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Old 12/31/2012, 10:12 am   #35359
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sweet jesus

might as well add an insta-win button in dark souls.
Didn't some Sierra game have something similar?

Seriously, though, this is why we can't have nice things.
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Old 12/31/2012, 10:46 am   #35360
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Hector: Badge of Carnage had what you're talking about. It had hints, and then if you clicked for more of a hint it would give you that, and then if you wanted it to tell you exactly what to do, you clicked for it to do that too (IIRC I think Back to the Future: The Game did this too). Hector's way of doing it were like the UHS (Universal Hint System) files. And I quite liked that way of hinting, personally. I kind of wish more games would do that (and, preferably, keep it out of the way like Hector did, rather than all up in your face as a huge portion of the interface like BTTF).
yeah the hints in BttF are really good (maybe they could be in the menu rather than in the interface), i should have just checked them out before, but any time i have used hints in other games they usually leave out the detail that i am stuck on but this will actually tell you straight up what to do,

this should be in all adventure games plus if there are any of the kind of mini games or brain teaser logic puzzles they should just be skippable/auto solved, eg, in the directors cut of broken sword they added a new bit a the beginning (which to me shifted the focus of the story to nicole as the main character, i don't know if i liked that) and there was 2 cypher puzzles i did the first one reasonably easy but the second was super frustrating so i tried the hint system and all it told me was that i should solve the cypher i wanted a solve cypher button
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