Ok, this is it. I've had it with this game. How is it possible, that a high profile GOTY such as this has its developer completely overlooking the issues? How is it, that Telltale takes NO responsibility whatsoever for their defect product?
This "game" isn't even a game. It's an interactive movie. All it has going for it gameplay wise, is the illusion of "I the gamer" being somehow in charge of the story progression. It's the small nuances like "do I side with this guy or that guy" or in some instances "who gets to live".
If only any of this mattered... IT DOESN'T! None of the decisions carry over. And it's not like this is some small unrelated issue concerning a niche group of gamers who've somehow managed to mess up their systems. I'm pretty sure this issue concernes EVERYONE, at least those playing on Vista/7/8 and have their prefs.prop stored in multiple places desync.
[SPOILERS... in case someone is actually dense enough to read this thread while not having played beyond the first episode]
I mean, let's face the facts here. How many players do you think would actually notice that Doug is alive when they really saved Carley, 30%...? How many players do you think actually notice smaller nouances like having gone neutral with Kenny and Lilly in the beginning of EP2, while later Lilly states she's glad you took her side earlier?
How many gamers in the end (of those that notice these issues) actually give a shit? maybe 25%? And how many of those actually take it up in the forums... maybe 5%? Folks, this isn't an isolated issue! The game is broken, period. The fact that bunch of people are also suffering from other technical issues (which for all it matters, I'm currently void of) makes it even more difficult for them to notice these glitches in the narrative.
And these glitches pretty much destroy the only reason to play this game. It's a disgrace that Telltale can't fix such an intrinsic function of the entire game, that which without it's nothing but an interactive cartoon... without the interactivity.
So, while this "game" has an awesome writing, storytelling, soundtrack and art direction, it doesn't change the fact that this interactive movie is broken. The only thing in it that actually resembles a video game... you know, the "interactivity" where you get to make some ostensible choices for how you play, don't even end up working correctly.
Last Telltale game I will buy, even if it was from a sale.