Now I just feel odd. My first time in that situation, I chose to save Doug. Why? Well, because Carley had more screen time. I know that's a reason people give for saving her, but let me explain.
I know more about Carley. I know she's capable of using a gun. I know she's assertive. Now, when it came time to choose, I saw her facing a single walker with one hand around her ankle and she positioned herself just out of reach of her ammo (bad move). Doug was being pulled from behind by several walkers, had no weapon, and was pinned.
From what I knew about Carley, she should have been able to get herself out of that situation. Just yank your leg through the walker's thumb joint (easiest way to break a grapple), and get your ammo. Heck, if she just stood next to her purse, where she knew her ammo was in the first place, she wouldn't even need my help. Doug was in serious trouble, so I chose to help him. I felt bad afterwards because Carley was more likeable at that point. She did save/assist me on many occasions in the span of a couple hours (in-game time, not play time). Doug was nice and all, but all he did was turn on some TVs across the street.
Now... All my subsequent play throughs, I have always picked Carley. She actually makes the game easier. In episode 3, she kills two bandits after Lilly snipes the leader, as opposed to Doug's one kill. She then proceeds to clear one side of the RV when the walkers start advancing. Doug just tells you which side is in more danger (but you need to clear both by yourself). That scene took me several tries when I had Doug with me. Partly because I was still getting used to how the action scenes work, but still... Having half of it done for me is always better than "left bell! right bell!". Plus, Carley allows me to reveal my past, which in turn makes Lilly seem more of a fool when it comes time to decide her fate (don't like Lilly at all, so it's more satisfying to know I have her trump card beat in advance).
So... yeah. There are plenty of non-shallow reasons to save Carley.
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