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The Walking Dead Story Discussion - SPOILERS Want to discuss the story without fear of spoiling it for other players? This is the forum for you!

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Old 01/11/2013, 03:16 pm   #21
Rock114
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Danny with Charlotte reminded me of Gomer Pyle in Full Metal Jacket
Hilariously enough, Pvt. Pyle's rifle was named "Charlene".
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Old 01/11/2013, 03:21 pm   #22
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The ending was a pretty big mistake.
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Old 01/12/2013, 03:21 pm   #23
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Why put Doug in parentheses? He was still saved by many people, He doesn't need to be separated like he isn't important! Carley also isn't much! She jus-Ok...I get too carried away when it comes to people "Ignoring Doug." He is still a very useful character. [/RANT]

I wouldn't say he's very useful. He has his moments to shine but in the grand scale of things he is more in the background than all of the other core characters. I wouldn't say he is unimportant but he is less valued than Carly by the majority and for good reason.

I only kept Doug alive in my second play through to see all of the possible ways the game could play out but doing so only reaffirmed that my original decision to save Carly over him was the right choice. Hence why, I for one, consider my Carly save file canon.

Telltale definitely put more thought and care into the Carly character, the amount of lines and scenes she has over Doug speaks for it self. Then you throw in the heart to heart moments and intimacy she can have with Lee makes her seem more valid and congruent in the grand scale of the story.


As for saying Carly isn't much, even if I favoured Doug for reasons other than his usefulness I still couldn't deny that Carly did far more for the group within the first few hour of being with them than Doug probably did in 3 episodes. I say this because she saved Duck, going against Lilly's wishes when the group first arrived at Macon, she argued in favour of Lee's group being allowed to stay in the pharmacy, then she saves either Lee or Clementine from the walker in the toilet. She goes to help rescue Glen with Lee and helps clear out the motor inn with Lee so the group can go back there later to live. She shoots at least 4 zombies when the pharmacy is attacked at the end. In episode 2 she consoles Lee about his past, she rescues Lee by shooting Danny's ear. In episode 3 she gives Lee advice regarding his secret past, explaining the consequence of the group hearing his past from someone over than himself and she assists during their defense against the bandits.

Doug distracts the walkers so Lee can get the keys to save Larry.(That was the reason since the group were no longer trapped.)Doug makes an impressive alarm system which didn't really make a difference to the group in the long term and didn't keep them any more safe than they were with Lilly and Carly on look out and finally he distracts Andy with a laser pointer to give Lee the upper hand in battle. Those are his contributions to the walking dead game. Doug practically apologies for his lack of usefulness in episode 3 when he explains that he can't do anything without having any tools, which they did not have and we all know that he doesn't like guns.

Last edited by dee23; 01/12/2013 at 04:00 pm.
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Old 01/13/2013, 03:51 am   #24
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LoL you counting guns, if you play Sherlock Holmes on the game continuously you will find major loopholes at part , every game has them.
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Old 01/15/2013, 11:12 am   #25
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LoL you counting guns, if you play Sherlock Holmes on the game continuously you will find major loopholes at part , every game has them.
still TT needs to pay attention
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Old 01/16/2013, 01:49 pm   #26
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still TT needs to pay attention
yeah they really do, at least such obvious things like the fact that Clem is 8, 9 in Ep5 but also she's a first grader ... (I know, that one was mentioned in other threads like X-thousand times)
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Old 01/16/2013, 02:31 pm   #27
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yeah they really do, at least such obvious things like the fact that Clem is 8, 9 in Ep5 but also she's a first grader ... (I know, that one was mentioned in other threads like X-thousand times)
I don't know how the US-School system works.
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Old 01/17/2013, 03:46 am   #28
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I came to the conclusion that on the whole the game is given to us two clips for Glock-17, that is, 34 bullets, I remember all the shots from the Glock starting from the moment when bandits attacked a Motel, and ending point where Lee, Kenny Omid and Christa are gunned down in the house, Lee has got last 5 bullets, everything converges (+ teaching Clem to shoot. Without misses)
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Old 01/17/2013, 11:40 am   #29
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zombies clawing at the front door to the catholic school every time Lee walks by, suddenly Ben walks by to get the axe and they've all somehow disappeared

Kenny, the sole completely able-bodied man left, doesn't even try to pull up Christa from inside the building before jumping down to give her a boost

Lee helps Doug/Carly and Ben get to the RV during the escape from the motel before Katjaa and the kids
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Old 01/17/2013, 11:40 am   #30
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yeah they really do, at least such obvious things like the fact that Clem is 8, 9 in Ep5 but also she's a first grader ... (I know, that one was mentioned in other threads like X-thousand times)
well, she did say it was easy
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Old 01/17/2013, 11:43 am   #31
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Doug distracts the walkers so Lee can get the keys to save Larry.(That was the reason since the group were no longer trapped.)Doug makes an impressive alarm system which didn't really make a difference to the group in the long term and didn't keep them any more safe than they were with Lilly and Carly on look out and finally he distracts Andy with a laser pointer to give Lee the upper hand in battle. Those are his contributions to the walking dead game. Doug practically apologies for his lack of usefulness in episode 3 when he explains that he can't do anything without having any tools, which they did not have and we all know that he doesn't like guns.
that alarm system might have kept bandits from getting over the wall during the attacks post-St. Johns' farm. (they could shoot from a distance, but they couldn't get through without setting off the alarm.) we just might not have been privy to that.
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Old 01/17/2013, 11:44 am   #32
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Originally Posted by xXNinjaScoreXx View Post
I get too carried away when it comes to people "Ignoring Doug."
CarScar explicitly didn't.

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Originally Posted by KingOfTheDead View Post
In Episode 3 we had a total of 6 guns 3 rifles and 3 pistols. Where did these weapons go?
I understand if Lily took the RV she had almost everything,but what about everyone else. There are 4 guns unaccounted for were did they go TT?
Oh, and none of the characters ever needs a restroom. Not even Clementine, she just asks once but forgets about it as soon as the zombie comes out.

Seriously though, loss and findings of weapons do not need to be explained much, especially not between episodes (as LOTS of stuff seems to happen between eps 1 and 2, 2 and 3 and even 3 and 4). Guns get tossed aside for being too heavy, lack of ammo, malfunction, pure weaponry overload, the better alternative or because the carrier just prefers another one. The only relevant gun is the one in Lee's hands, anyway.

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Carly Doug Carly Carly Carly Doug Carly Doug Carly Doug Doug Doug Carly Doug
Wow. That's an off topic post if I ever saw one.
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Last edited by Vainamoinen; 01/17/2013 at 11:54 am.
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Old 01/17/2013, 01:04 pm   #33
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Oh, and none of the characters ever needs a restroom. Not even Clementine, she just asks once but forgets about it as soon as the zombie comes out.

She probably went in her pants when the zombie grabbed her.
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Old 01/17/2013, 01:07 pm   #34
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Why put Doug in parentheses? He was still saved by many people, He doesn't need to be separated like he isn't important! Carley also isn't much! She jus-Ok...I get too carried away when it comes to people "Ignoring Doug." He is still a very useful character. [/RANT]

Doug who?

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