Well, this promises to be a polarized discussion as I have already seen those who disliked kq5 be very vocal about it in other threads. So I fear this is going to tread that same old ground.
I'll start by saying I played KQ5 after KQ6, although I played KQ4 before both of them. I later went back and played 1-3.
KQ5 didn't sit very well with me comparatively after playing 6... I didn't enjoy exploring the world nearly as much as the islands. The voice acting detracted from the experience quite a bit for me, and that damned owl is still the most annoying character in any KQ game for me.
I remember feeling like more of the puzzles in KQ5 were trial and error in comparison to other games. Due to the zoomed out nature of the village, it leads to a bit of a ridiculous pixel hunt to find that barrel, but that is minor.
I can definitely see how it would be amazing compared to KQ4 if I had played it directly afterwards. I really enjoyed KQ4, and I liked the fact that the land was a central hub with exploration taking you to genesta's island, or the queens castle, or the mountain pass. But you generally ended up going back to the main land... which lent itself a sense of familiarity... and not just passing through. KQ6 had this as well, as you often revisited the royal island to make deals with the pawn owner or see the nightengale.
Overall however, from a story perspective and totally ignoring technical or gameplay issues, I didn't find the KQ5 storyline to be all that intriguing. Rosella by herself trying to save her father's life was a dramatic departure from KQ1 & KQ2's standard quest fare. While KQ3 broke the mold first, it wasn't until the end of the game that we even see where KQ3 fits into the overall mythos... so maybe that is why i wasn't as drawn in by it originally.
For some reason I really enjoyed the characters in part 6. Going to Hell and seeing lucifer chained to his throne with his wings growing into the walls and then figuring out how to beat him was a defining gameplay moment for me back then. KQ5 was full of squeaky voiced ant kings, owls, leprachauns, and other annoying fare, imho.
My ranking of the games is distorted by the order in which I played them, I think. But I would say:
1. KQ6
2. KQ4
3. KQ7
4. KQ5
5. KQ2 - felt like an expansion to part 1, more of the same, still fun though
6. KQ1 - (great game, but doesn't stand up to its later sequels)
7. KQ3 - (mainly because I played for days looking for an eagle feather... damn thing just wouldn't show up. And so I decided I despised games that made a crucial item appear randomly)
I've never been able to get far into KQ8, so I can't rank it. And while KQ7 is initially a game I wasn't real fond of, it grew on me over time. I debated heavily on if I liked KQ7 or KQ5 better before deciding that cedric would doom KQ5 to the 4th place spot =)
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