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King's Quest Discussion (closed to new posts) This is the spot to speak your mind on King's Quest.

 
 
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Old 02/13/2013, 06:41 am   #201
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A new King's Quest? They have said Replay is only interested in making remakes to bring old games to a new audience.
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Old 02/13/2013, 07:19 am   #202
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Not entirely correct, Replay do want to make new games but at the moment they only have the license to remake the previous Larry games. They are intending (so they say) to redo all 7 games and then make the all new Larry 8 Lust in Space.

Anyway, back on topic, I'd be quite interested to see what Replay could come up with for KQ if they were so inclined.
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Old 02/13/2013, 07:47 am   #203
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Actually only two years ago on the 17th of this month. Do you have a problem with simple math?

It will be three years next february (2014).
Yes, Baggins. You should see me shop. I get excited every time I check out because I spend WAY less than I thought I was.


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Old 02/13/2013, 08:44 am   #204
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Snicker!
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Old 02/13/2013, 09:28 am   #205
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Originally Posted by MtnPeak View Post
I think Replay Games is going to end up doing a new King's Quest.

They got Leisure Suit Larry,...
LSL is not owned by ActiVision, that's the only reason.

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...and I think they will be working with Mark Crowe on a new game in the near future. Based on a recent Josh Mandel comment on Kickstarter, some have speculated that Mark Crowe is doing the Larry Reloaded box cover art and logo, and that Crowe (and Scott Murphy?) will probably have more involvement with Replay in the future.
Can you provide a source for this? I can't find any evidence anywhere that Mark Crowe was involved with anything nor info that they will be working with the Two Guys in any capacity.

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I would welcome a KQ from Replay, since at least they love the original series and understand adventure gaming.
We don't even know what Replay is capable of. They have yet to complete a project. Granted, they have Al and Josh, but they're working on their own element: Leisure Suit Larry. Yes Josh redesigned KQ1SCI (quite well), but that doesn't say anything for the rest of the team. Still, nothing wrong with being optimistic, I guess. But let's at least see how LSL Reloaded fares first. Besides, I doubt they'll ever pry the KQ license from ActiVision's iron-tight grip.

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Telltale's apparent philosophy is to reject much of what actually makes adventure games adventure games. It is time to stop calling Telltale an adventure game developer. We should call Telltale what they are: an interactive movie factory whose management has explicitly rejected the idea of challenging puzzles and of giving the player the freedom to explore.
Nobody (important) has been calling Telltale an adventure game developer for a long time now. Not even themselves. Dan has even gone on record to say "...the genre (adventure) doesn't need us anymore."
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Old 02/13/2013, 09:36 am   #206
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Nobody (important) has been calling Telltale an adventure game developer for a long time now. Not even themselves. Dan has even gone on record to say "...the genre (adventure) doesn't need us anymore."
Nice disclaimer there. Makes it easy to dismiss anyone who disagrees with your views.
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Old 02/13/2013, 09:55 am   #207
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""...the genre (adventure) doesn't need us anymore."
However in context he was discussing how glad he was to see that there were other companies starting to bring Adventure games back to life, and popularity. So that Telltale doesn't have to be the only ones. He mentioned a few examples of games by other developers.
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Old 02/13/2013, 10:11 am   #208
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Besides, I doubt [Replay Games]'ll ever pry the KQ license from ActiVision's iron-tight grip.
TTG did. They didn't do anything with it, but they still got the license.
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Old 02/13/2013, 10:25 am   #209
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It seems they probably paid alot for that option... As that was Activison's only prerequisite.
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Old 02/13/2013, 10:49 am   #210
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You. What are you doing here. Beta. Now.

https://beta.telltalegames.com/
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That clinches it for King's Quest. It's not on the community section.

https://beta.telltalegames.com/community/
TTG's KQ is officially dead in the water.


EDIT: Nevermind. Marsden says they just haven't finished the logo yet.

https://beta.telltalegames.com/commu...is-kings-quest
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Old 02/13/2013, 10:57 am   #211
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TTG's KQ is officially dead in the water.
Did you just quote yourself to prove that something is official?
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Old 02/13/2013, 11:05 am   #212
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Marsden is messing with you.


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Old 02/13/2013, 11:06 am   #213
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If they're not going to put it on the community page so people can talk about it, that means they don't want people to talk about it because they've dropped the project.

That makes it official.
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Old 02/13/2013, 11:17 am   #214
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Nice disclaimer there. Makes it easy to dismiss anyone who disagrees with your views.
Come on, now. I add myself into that category. I'm talking about organizations, press, etc. Not average Joes like us.

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TTG did. They didn't do anything with it, but they still got the license.
That was before when they were (somewhat) willing to license it. Since then they've denied everybody and keep saying they have their own plans.

Regarding the new website and forums (or whatever they're supposed to be), that's a nice elegant way of removing KQ from the public eye without removing the discussions here. "Oh, we're making a new website anyway." I hope they at least give some kind of PR statement about why they aren't doing it anymore. I want to hear it....er...read it.
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Old 02/13/2013, 11:30 am   #215
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There are probably alot of things that they haven't announced that aren't on the community pages...

Like they mentioned in the latest interview they are working on many projects outside of the scope of Fables and Walking Dead. The company is growing, not remaining as a 'two game' a year entity. In the future they may release more games at the same time.

In no way does this mean that KQ is still in development or not. It just means we know next to nothing about what Telltale is making currently.

Also I think they did the same thing they did with the community site that they did with the main website! As I mentioned in the timeline, within days of announccing King's Quest, they released really basic sites for Walking Dead, and Fables, but nothing for King's Quest.

Since they didn't design anything for King's Quest back then, they still haven't designed anything for the beta community site either. This was especially because they had no plans to tackle King's Quest until after Walking Dead was released, and releasing it after Fables apparently. So it was always 'far off in future'.

About the only King's Quest related webthingy they even put up, was this forum... Which if the new site is any indication they are 'taking away'?

Also of note, they apparently only started putting the development team for KQ together 9 months ago (according to Connors). How long does it generally take Taletale to produce a game? It took Walking Dead what almost two years (did they start production on it before its announcement)?

Did they put together a team, only for that team to be disbanded shortly after?
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Old 02/13/2013, 11:44 am   #216
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Regarding the new website and forums (or whatever they're supposed to be), that's a nice elegant way of removing KQ from the public eye without removing the discussions here. "Oh, we're making a new website anyway." I hope they at least give some kind of PR statement about why they aren't doing it anymore. I want to hear it....er...read it.
Ok, the king's quest forum is a hidden link... It's just not useable yet, as a forum...

https://beta.telltalegames.com/commu...ies/kingsquest

Edit: It works too! So its a hidden community with no direct links to it yet.

https://beta.telltalegames.com/commu...ee-kings-quest

BTW, King's Graham's father's rules prove to be helpful yet again (you must know how to think outside of the box, and look for answers to obtuse puzzles);

"Boy if I have learned anything in my life, I have learned this: When in doubt, or in trouble, pick up anything that is not nailed down, and if it is, look for loose nails or boards. Check carefully into, under, above, below, and behind things. Read everything; you might learn something. Wear clean undergarments, brush after meals, and always remember: nothing is as it appears."-Sir Hereward.
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Old 02/13/2013, 01:20 pm   #217
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We have to go deeper...
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Old 02/13/2013, 01:56 pm   #218
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Once you look into the abyss you go insane (or you meet Lucreto, but whatever)!

It's certainly enough to drive Blackthorne to binge drinking....
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Old 02/13/2013, 06:27 pm   #219
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MusicallyInspired wrote:
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Can you provide a source for this? I can't find any evidence anywhere that Mark Crowe was involved with anything nor info that they will be working with the Two Guys in any capacity.
This is what Josh Mandel wrote in response to the criticism of the Larry Reloaded logo:
Quote:
Actually, guys, we're only selling this digitally. The box that we're creating is strictly for collectors! Nobody will be buying (or not buying) the game based on the box (or the logo).
That said, we may indeed go into stores if such an agreement can be reached, but, if so, the box will probably have to be be redesigned by the publisher. We very specifically designed the box to be free of the usual clutter so that it could be a real collector's piece. And the artist who did the logo, and is doing the box as well, is one of Sierra's finest and most revered (ex-)artists. You would instantly recognize the artist's name, but we're contractually obligated not to reveal it currently. (grrrrrrrr)
There was speculation on the forum that the artist was Mark Crowe, who had done one of the original Larry box covers. So, yeah, nothing solid.

Ok, so I am very confused now. Can someone please explain to me the significance of this King's Quest Beta forum? Why and when was this set up? And who found this and brought it to our attention now?

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Old 02/14/2013, 01:34 am   #220
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Telltale is changing their website. They put up a beta website including what will be the new forums. It's a work in progress.

No one could find a direct link to king's quest in the forums. With a little bit of experimenting I discovered that the beta KQ forum exists. More information in the timeline thread.
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