Rock, there is a HUGE difference between anyone "can" die and everyone "will" die, no matter what you do. They didn't have to have Kat suicide. If they hadn't done that, I wouldn't have been as upset as I am. Killing Carley was horrible, I hated losing her the most out of all the characters, but it was Kat's death that put me over the edge. Having Ben confirm that he was the traitor and finding out Clem has been lying about her walkie talkie (that was a truly disappointing reveal to me) was just icing on the cake of distrust.
That scene not only killed Kat off but also broke Kenny and I realized that every person Clem and Lee (who have plot armor and therefore don't count) had met in episode 1 and 2 were dead, gone forever or untrustworthy. Then they toss me a bunch of new people and they expect me to care about them?
No. Not happening.
I don't feel like the characters are respected beyond how badly they can hurt you, emotionally, when bad things happen to them. I don't feel like I can afford to make friends or like these people because they will die or betray me. Episode 3 gave a huge emotional punch (I honestly don't recall the last time I got so badly effected by people dying in a game and even for a movie it's been a long time since I have been really hurt by a death) but at the cost of (in my mind) going too far and therefore forcing me to numb myself against whatever is coming.
Last edited by TomaO2; 10/03/2012 at 05:32 pm.
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