Monkey Island 2: LeChuck's Revenge suffers from very few flaws. It has some obscene puzzle design for a LucasArts adventure, but it's nowhere near as bad as a Sierra or Infocom classic. And it does so much else just perfectly. It's just an amazing piece of work.
I'd say that Secret of Monkey Island goes next. It does a lot more right. It's not bogged down with exposition at the start. There's "I want to be a pirate!" and a general pointing towards the right direction. You aren't given a long intro movie like Day of the Tentacle, you're dropped straight into the world and told where to go. From there, you're given a lot of freedom of exploration. From there, the puzzles aren't too bad but also great brain teasers, and the overall sense of adventure and an overall story wows you in such a ludicrous game.
Monkey Island 3 is next, but a definite step or two below the classic originals....with flaws like character animation, not having the right feel fro a Monkey Island game, and an overly cartoon style in many places. It's like I picked up Day of the Tentacle rather than Monkey Island, and that's by no means a compliment. And the sailing game is tedious. Still, it gets a lot right, the backgrounds and music are beautiful, and the story does ramp up near the end. Puzzle design isn't always perfect, but usually good or great. Voice casting is great, and it is quality work too. Overall it's a solid, fantastic adventure.
Few will disagree with dropping Escape on the bottom, so I don't feel like I should elaborate.
Oh, and I'm gonna wait until the Season is over to stick Tales in. However, from what I've played it has a lot of potential. I could see it surpassing Curse easily, and Secret with a good bit of difficulty.
Last edited by Rather Dashing; 07/14/2009 at 03:40 pm.
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