The Walking Dead Law and Order Legacies Jurassic Park Back to the future: The Game Puzzle Agent Sam & Max Tales of Monkey Island Wallace & Gromit's Grand Adventures More Telltale Games
Forgot your password?
No worries, we can help!

The Walking Dead

Go Back   Telltale Games Forums > Tales of Monkey Island > Tales of Monkey Island General Discussion

Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

Reply
 
Thread Tools Search this Thread
Old 07/21/2009, 08:57 pm   #1
Dangerzone
Senior Member
 
Dangerzone's Avatar
 
Join Date: Dec 2006
Posts: 1,048
Default Need help navigating the jungles of Flotsam? Heres a map! (Massive Filesize Warning!)

Hola all, here is My infamous map of the Flotsam jungle and where all the paths lead.

Its kinda huge, so it can be printed at high res. (It also currently Graces my laptop as a wallpaper)

While it may appear to be random, most of the paths are one way and will always dump you in the same spot.

And before you ask... No, I did not put the treasure hunt paths down, you'll have to figure those out for yourself. This map is merely to help you find the landmarks, and understand how everything is connected.

Hope it helps!

__________________
iI'll bet you planned on reading this to gain an obscure revelation about something arbitrary... but no, there is never anything interesting in the fine print... other than big words

Last edited by Dangerzone; 07/21/2009 at 09:40 pm.
Dangerzone is offline   Reply With Quote
Old 07/21/2009, 10:12 pm   #2
Jake  Telltale Team
Telltale Team
 
Jake's Avatar
 
Join Date: Mar 2005
Location: San Francisco, CA
Posts: 5,843
Default

After looking at the internal map Mike made for the episode design doc for so long, yours is totally disorienting, but it looks like it's all in order! Cool stuff.
Jake is offline   Reply With Quote
Old 07/21/2009, 11:38 pm   #3
Irishmile  Community Moderator
The Skipping Dead
 
Irishmile's Avatar
 
Join Date: Jun 2009
Location: WI, its a paradise 3 months of the year
Posts: 6,542
Default

But is it to scale? JK
Irishmile is offline   Reply With Quote
Old 07/21/2009, 11:47 pm   #4
smashing
Angels Fan
 
smashing's Avatar
 
Join Date: Jun 2009
Location: Singapore
Posts: 424
Default

Holy cow! 4.3mb file on a forum post? Gawd!

Here's my advice: use jpg instead of png
post a forum friendly resolution (640x480 or 800x600)
post a small preview image for people with slow internet connection, and make this huge file available somewhere else, like sendspace, megaupload etc.

Oh! Put the word spoiler in your heading too!
__________________
Twittering away while gaming.
Currently playing: Mata Hari
smashing is offline   Reply With Quote
Old 07/22/2009, 12:06 am   #5
Spadge
Not a Guru
 
Spadge's Avatar
 
Join Date: Jul 2009
Location: Bulgaria
Posts: 832
Default

Cool map. Since I wanted to print it without running out of ink I made a smaller, simpler and - I guess - less accurate version.
Spadge is offline   Reply With Quote
Old 07/22/2009, 12:33 am   #6
Dangerzone
Senior Member
 
Dangerzone's Avatar
 
Join Date: Dec 2006
Posts: 1,048
Default

I could post a smaller jpeg, but whats the point? I used .Png from Adobe Illustrator just because I wanted it to retain the HD that the original was captured in. (and cause it does make a kickass wallpaper )

Too bad This forum does not have the ability to hide images in spoiler tags, even though this image is not much of a spoiler... it does not tell you the routes to travel for the treasure hunts. It merely explains how the paths between the landmarks work.

I could have spent more time on it... but I only did it for myself, I decided to post it when the treasure hunt game came out (just because it would help make sense of the one way paths)

I suppose I could work on it some more... add the monkey island logo, and add some fading effects to the ink. (maybe use the actual in game map symbols as well)

P.S. Jake, you got it wrong, my map is perfection, its Mike's map that is disorienting
__________________
iI'll bet you planned on reading this to gain an obscure revelation about something arbitrary... but no, there is never anything interesting in the fine print... other than big words
Dangerzone is offline   Reply With Quote
Old 07/22/2009, 01:25 am   #7
fpostma
Licensed Psychotherapist
 
Join Date: May 2007
Posts: 119
Default

There is a fixed map of that jungle? Interesting, I thought at least part of it was dynamic based on where you went. The treasure/map search paths did require specific sequences of directions after all.

One was even turning back on the same track, that's not something you can catch in a map surely ??
fpostma is offline   Reply With Quote
Old 07/22/2009, 01:30 am   #8
Leak
Blorp blorp blorp...
 
Leak's Avatar
 
Join Date: Feb 2008
Location: Linz, Austria
Posts: 983
Default

Quote:
Originally Posted by Dangerzone View Post
I could post a smaller jpeg, but whats the point? I used .Png from Adobe Illustrator just because I wanted it to retain the HD that the original was captured in. (and cause it does make a kickass wallpaper )
I've got your kickass wallpaper right here:



but at one tenth of the size of your PNG. (Hint: just because you save it as a JPEG doesn't mean you have to make your image any smaller - JPEG compression at 95% quality FTW...)

np: B12 - Ming (B12 Records Archive Vol. 1 (Disc 1))
Leak is offline   Reply With Quote
Old 07/22/2009, 01:50 am   #9
Toothless Gibbon
Senior Member
 
Join Date: Jun 2009
Location: UK
Posts: 933
Default

Quote:
Originally Posted by Jake View Post
After looking at the internal map Mike made for the episode design doc for so long, yours is totally disorienting, but it looks like it's all in order! Cool stuff.

Soooooo... can we see this version?
Toothless Gibbon is offline   Reply With Quote
Old 07/22/2009, 02:54 am   #10
Quuux
Senior Member
 
Quuux's Avatar
 
Join Date: Nov 2006
Posts: 329
Default

Btw Alter --> Altar
Quuux is offline   Reply With Quote
Old 07/22/2009, 04:41 am   #11
Molokov
Dingo in a Maternity Ward
 
Molokov's Avatar
 
Join Date: Apr 2007
Location: Adelaide, Australia
Posts: 1,138
Default

You mean he needs to alter his altar? Is the Cannon canon?
Molokov is offline   Reply With Quote
Old 07/22/2009, 08:49 am   #12
Shmeh
Senior Member
 
Shmeh's Avatar
 
Join Date: Oct 2006
Posts: 324
Default

Quote:
Originally Posted by Dangerzone View Post
Too bad This forum does not have the ability to hide images in spoiler tags, even though this image is not much of a spoiler... it does not tell you the routes to travel for the treasure hunts. It merely explains how the paths between the landmarks work.
I think he was asking you to put the word "spoiler" in the title of the OP because there is one spoiler on the map. You refer to the shack as a VooDoo Shack, which is a spoiler about the VooDoo Lady. Everything else that's there that might be considered a bit spoilery is covered by saying "Here's a map".

The only other thing I would suggest for the map if you were making it for other people (I know you were making it for yourself, but if you weren't...) is add the double jagged line to the map key. I know what it means, but I'm sure there are some people who don't.
Shmeh is offline   Reply With Quote
Reply

Bookmarks

Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -8. The time now is 02:04 pm.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.
Telltale Games - © 2013 Telltale, Incorporated. All rights reserved.
Home  |   Store  |   Blogs  |   Forums  |   Product Support  |   Corporate Info  |   Press Releases  |   Jobs  |   Terms of Use  |   Privacy Policy