I'm in an odd state of mind so I'm not sure how this will come out...
While my initial reaction to ToMI was a mixed one of both joy and mild discomfort (with the controls, with the 3D graphical style, with the lack of live instruments), now that my 90s-adventurer mindset has had time to purge itself and leave me open to Telltale's work, I've (as well as really enjoying the game) realized that ToMI is actually the most promising adventure game endeavor playable right now that I'm aware of, and I have absolute faith that if we simply let Telltale continue their work in their own way and develop their art, without the anxious worrying and aggressive defense of our beloved genre, we will have great gaming experiences and achieve deeper developer\community symbiosis.
Don't get me wrong, I think it's great and important for fans to be passionate and vocal (I've done my fair share of essay-length rants etc), but when fear\urgency is the motivating force behind the discussion, it's time to take a step back, relax, and realize that this whole enterprise is simply about creating and sharing enjoyable experiences, and should be freely appreciated and embraced for what it is. It's not our job to "ensure that Telltale don't screw up", or something like that - that energy is best thrown to the wind, or spent on self-betterment rather than projecting it outwards. Worry is contrary to the purpose of these games. I've come to realize that an uncomplicated and open appreciation is a much more rewarding relationship to have with them.
Blablabla. Conclusion: Thanks Telltale! Keep up the good work.
Last edited by edweird; 08/03/2009 at 09:08 pm.
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