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CSI Gaming Discussion Home of discussion, dissection, and general rumor-mongering for CSI: 3 Dimensions of Murder, CSI: Hard Evidence, and friends.

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Old 12/07/2007, 09:44 pm   #1
rudyst1
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CSI: 3 Dimensions of Murder ideas to next csi game

i know there has been a similar thread to this and i no that hard evidence just came out and all, which is a great game of course, but im just posting this to get other peoples opinions about improvements that be needed and a very kickass title
not that hard evidence wasnt, it was
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Old 01/07/2008, 08:28 am   #2
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See I own the game CSI: Miami for PC and im on the level "final judgement" .
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Old 01/07/2008, 11:52 am   #3
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What about a csi:ny game?
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Old 01/09/2008, 12:28 pm   #4
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rudy,
Back in 2003, several of us were talking about how the CSI games could be improved. BallisticsBabe had the idea of players making up their own crimes that would be sent to other players. That would require the usage of File Transfer Protocol and a specific site to which everyone would go. Possibly even the the usage of an intranet cord. Memphis911 came up with the idea of some sort of multiplayer function, where a "host" would create a "campaign" of crimes and players would have to work together to solve them.
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Old 01/09/2008, 04:39 pm   #5
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CSI: 3 Dimensions of Murder

Hey Posiedon -

We love the idea of allowing users to make-your-own crime, but it turns out there are many legal problems with doing this. (Licensing issues)

For example, if users are allowed to construct their own CSI cases and others can play them, then CBS does a similar crime for one of the CSI shows, then there's all kind of legal ramifications even if the CBS folks never saw the case that was made.

Even the stories we write for the game have to through a strict approval process. If thousands or hundreds of people are allowed to write stories then there's no way for them to keep control over the license.

Another reason why licensing deptartments exist - so that they can keep tighter control over what goes out with their name on it!

There's more to it than that, but that's all I have time for at the mo! Hope it makes sense! 8)

- greg
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Old 01/09/2008, 04:41 pm   #6
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The multiplayer angle is an interesting idea. Particularly nowadays when you can do voice chat, etc. during a game. I'll pass that idea along to ubisoft, in case they do another CSI game.
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Old 01/09/2008, 05:16 pm   #7
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Greg,
Remember these ideas were discussed way back in 2003, just after the first CSI game came out and there was a lot of discontent with the the first ten cases given. Things have progressesd greatly since then.


P.S.

I thought Ubisoft was under contract with Telltale....?
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Old 01/10/2008, 04:46 am   #8
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Well i know i would really like if there were more suspects locations and cases!
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Old 01/10/2008, 03:08 pm   #9
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A new CSI gamer named MaxineValera is complaining that certain items in CSI3DoM are too shiny white for her, i.e., the car and the fridge.
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Old 01/13/2008, 01:23 pm   #10
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I like to see a second CSI Miami or start off on CSI New York
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Old 02/15/2008, 07:23 pm   #11
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true that
a new csi miami game or the start of a ny game would be great!
is it possible for in next titles game for the systems to include like a headset and kinda say ur own questions instead of the whole point and click questions
and wut if u could actually drive the mobile analysis for a change like just in a case or 2.
that would be really kool.

and like CSI-Gamer said it would be great to have alot more suspects and locations available
wut if there were more than 5 cases? dont u think it would provide more gameplay and better usage for the analysis unit just wonderin
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Old 02/21/2008, 11:06 pm   #12
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i really like the idea of creating your own crimes. i also think that it would be good great to have more suspects to interogate.
there was a episode of csi las vegas in which hodges designed a csi game i really enjoyed this episode and i think it is an idea would be possible to realise
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Old 02/25/2008, 04:29 am   #13
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The only thing I felt slightly disappointed by was the fact you find eveidence and you examine the evidence but you don't interpret the evidence. When you're done with an important piece of evidence that drives the story forward your partner will say "Aha! That implies such and such.". I'd like to see more interactivity there somehow.

Perhaps you could make use of the case file, maybe you have some templates similar to the "evidence triangle" that you drag and drop evidence into to come up with different theories? Dunno, that might get tedious actually.

Either way, if Telltale ends up making another CSI game I think you should experiment with adding a new game mechanic interpreting the evidence. If you come up with something that's fun and adds to the game that's great, if not well I still really enjoyed the last game :-)
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Old 02/26/2008, 04:13 am   #14
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Hmm...
Never really thought about that but it would be very nice
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Old 03/02/2008, 01:58 pm   #15
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nice idea neon! that would greatly improve the game. because sometimes it is a bit sterile i think
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Old 03/02/2008, 07:05 pm   #16
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rudy, Gresman, there should be at least double the caseload, if not triple!
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Old 03/02/2008, 09:19 pm   #17
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i think that would be sorta of overkill. a few cases more ok but 200% more is brutal. you have to think about the additional workload for the designers and so
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Old 03/05/2008, 07:52 pm   #18
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Gresman,
The total amount of cases per game at all times is 5 . I f you triple that you have fifteen . I doubt that would be brutal.
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Old 03/06/2008, 11:35 pm   #19
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i asume that you dont want too much repetition in those cases character and enviromentlike
that means that you have to create lets say 7 characters per case and ets say 3 enviroments
thats quite some work to do
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Old 03/07/2008, 01:34 am   #20
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Quote:
Originally Posted by Poseidon View Post
Gresman,
The total amount of cases per game at all times is 5 . I f you triple that you have fifteen . I doubt that would be brutal.
Besides tripling the workload you mean.
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