Quote:
Originally Posted by Armakuni
Bad idea! Especially since Loom isn't done yet, it was intended to have sequels... so as long as the main storyline is unfinished, of course that's what should be worked on first... if anything.
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Ye have little faith.
The game needs a filled in backstory anyway to make the sequels work properly. The prequel audio dialogue was only 30 minutes long or something.
I mean the basic reason for writing a prequel to anything is to fill in the major story arcs before the time-setting of the original work, so that those arcs can be finished in the sequels.
You have an interesting world at a crisis point, and you watch this crisis unfold; Logically the thing people should be interested in is the lead-up to the crisis, not the extended aftermath.