Quote:
Originally Posted by bigdondoo
Insult swordfighting is old and passe. It's been done to death. I found the opening swordfight to be fasinating and exciting and in a similar vien as insult swordfighting, but not as stale.
The episodes are a good length, although everyone wants more.
What do you mean by obsure puzzle trees? You want more puzzles that don't intuitively make sense?
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1.
I agree, the opening fight scene was fun and pretty cool. Although, I just1. didn't like that there had to be a clear statement that insult swordplay wasn't going to happen...
I appreciate that some may not like it or want it, but I liked it and would like to see it again, maybe with a new spin..
Also, my take is that these new MI spins should have a strong nostalgic component along with new ideas and spins, but leaning towards nostalgic.
2. I think the episodes could be longer, but I'm sure it just feels that way because of the episodic delivery, but I think if you are going to leverage episodic delivery for the company benefit, they are 'obligated' to put more into the episodes... (i understand that is totally subjective.)
3. re: obscure puzzle trees... It's a hard line to walk, making the puzzles non-obvious, so when you figure it out, you are like "wow, why didn't I think of that earlier!" and making them so non-intuitive that it just seems stupid.
but I think the puzzles (or some of them, maybe some longer puzzle chains) should be harder...
--treebark