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Old 09/11/2009, 06:40 am   #21
Ash McQ
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http://www.gametrailers.com/episode/...p=69&ch=1&sd=0

"One of the great oppurtinities of working here at LucasArts is to be able to meet some of the legends. To meet Tim Schafer. To meet Larry Ahern. To meet Grossman or Ron Gilbert. God wouldn't it be great to work with them?"

Darrell Rodriguez is one likeable person! Sounds promising.
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Old 09/11/2009, 10:15 am   #22
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hmmmm, hardly an adventure game. when lucasarts went back to their roots, I didn't know they made 2D platformers...
It's as much puzzle as platformer, and they did make those in the late 80s and early 90s.

I really love the art style, and the gameplay looks like fun too. I love the tetris-like "next" part, and hold where you can save a piece for later.

It's wonderful to see LucasArts make something original with great art. It's been a long time.
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Old 09/11/2009, 02:46 pm   #23
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GameTrailers TV aired on Spike TV, and Lucidity was officially announced. It's a puzzle platformer, where you don't actually control the little girl Sofi, but instead place objects in her path so she can keep moving.
This sounds really familiar.... When I was young there was a game released that I was interested in getting a hold of but I couldn't find out what it was called or anywhere that sold it. It was about a boy who was sleep walking and you had to control his pet who was trying to keep him out of harm's way.

It may or may not have been for the Sega MegaDrive ("Genesis", for any United State'ians) but it may have also been for the NES or SNES.
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Old 09/11/2009, 02:51 pm   #24
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This sounds really familiar.... When I was young there was a game released that I was interested in getting a hold of but I couldn't find out what it was called or anywhere that sold it. It was about a boy who was sleep walking and you had to control his pet who was trying to keep him out of harm's way.

It may or may not have been for the Sega MegaDrive ("Genesis", for any United State'ians) but it may have also been for the NES or SNES.
Sleepwalker. It was released on a wide range of platforms. I've played it on my Amiga. Great game.
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Old 09/11/2009, 03:15 pm   #25
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Originally Posted by Ash McQ View Post
http://www.gametrailers.com/episode/...p=69&ch=1&sd=0

"One of the great oppurtinities of working here at LucasArts is to be able to meet some of the legends. To meet Tim Schafer. To meet Larry Ahern. To meet Grossman or Ron Gilbert. God wouldn't it be great to work with them?"

Darrell Rodriguez is one likeable person! Sounds promising.
Well, at the LucasArts Cantina @ PAX (LucasArts had a whole Cantina, not just a booth), I made sure to give whomever was working on the old-school Adventure Games a hug. And then I said "Make sure you give this message to Darrell Rodriguez" and then gave the person another hug. I'm quite thankful for Darrell Rodriguez, he single-handed returned LucasArts into something that makes something other than Star Wars (or non-adventure Indiana Jones) into something that returned to its roots. Bravo!
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Old 09/11/2009, 03:50 pm   #26
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This is what the adventure game genre truly needs. The graphic design in this game is just far beyond any video games current story telling capabilities alone, this game already shows a certain quality about it absent in most other genres, if not all genres. The atmosphere and life it gives to it's focused genre walks other most contributions to recent genres from different titles. Beautiful artistic style going on here that Lucas Arts should be proud of! From what little we see Lucas Arts already is proving that it can be the BOSS of story telling and adventure games. If Lucas Arts goes through with this then it's going to revive the adventure game genre FULL FORCE.

Nothing else comes close to the atmosphere and intellectual creative settings in this game. Nothing out there, these screens are very intellectual and creative, ingenious design. You can already see that this game is perfect for the genre it's intended for and BY FAR exceeds other genres in intellectual story telling, this is by far a more conscious and comprehensive effort in story telling, by far more intellectual then any 3D shooter or any other sort that's come out as of late.

This game has my utter excitement, you can tell already that it's solid and well thought out. This is an innovative and brilliant idea to bring back intellectual adventure/puzzle solving games.

Not only is this purely an adventure game by first sight but it takes the genre to a whole new level that rivals far above most current genres of video gaming.

There's good games and then there's masterpieces titles that can redefine a genre for decades, this game looks like a masterpiece classic in the works.

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Old 09/12/2009, 11:17 pm   #27
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A couple of gameplay trailers:

http://www.youtube.com/watch?v=qUtzZmdQgks
http://www.youtube.com/watch?v=_Sz4z...eature=related

Looks quite good!
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Old 09/13/2009, 06:56 am   #28
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Its now on steam, so pc release is confirmed as expected. no shocks there, 7th October release-same day as xbla
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Old 09/13/2009, 08:51 am   #29
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I'm too in love with Lucas Arts... I am yet to actually see real game play because my PS3 has a hard time with videos.
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Old 09/13/2009, 08:58 am   #30
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Originally Posted by doodo! View Post
Nothing else comes close to the atmosphere and intellectual creative settings in this game. Nothing out there, these screens are very intellectual and creative, ingenious design. You can already see that this game is perfect for the genre it's intended for and BY FAR exceeds other genres in intellectual story telling, this is by far a more conscious and comprehensive effort in story telling, by far more intellectual then any 3D shooter or any other sort that's come out as of late.

This game has my utter excitement, you can tell already that it's solid and well thought out. This is an innovative and brilliant idea to bring back intellectual adventure/puzzle solving games.

Not only is this purely an adventure game by first sight but it takes the genre to a whole new level that rivals far above most current genres of video gaming.

There's good games and then there's masterpieces titles that can redefine a genre for decades, this game looks like a masterpiece classic in the works.
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I'm too in love with Lucas Arts... I am yet to actually see real game play because my PS3 has a hard time with videos.
Not sure who you can say those thing before youve seen the gameplay.
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Old 09/13/2009, 09:00 am   #31
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Not sure who you can say those thing before youve seen the gameplay.
I was going off the screen shots in this thread, I thought it was a point and click game and those were the playing graphics and I got excited and said all those things out of excitement.

I am yet to see actual game play.
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Old 09/13/2009, 09:42 pm   #32
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The gameplay video is very interesting. I like the Tetris-style randomization of the "next object" you get to use should make it pretty different from other indirect-control games. Looking forward to seeing more.


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Probably just going to be some kind of Braid clone.
Just because it features puzzle pieces and a weird art style? That's a bit of a stretch... might as well expect a Banjo-kazooie clone.
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Old 09/14/2009, 04:09 am   #33
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Funny how different people associate this game type with different games. When I saw it the game that came to mind was definitely "Lemmings". It's not quite the same of course, but similar enough to remind me of it.

I just wish that LucasArts would stop their love affair with Valve and Microsoft... there are other platforms too, you know. Like PS3, PSP, DS, Wii or Steam-less PC gaming for that matter.
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Old 09/14/2009, 06:05 am   #34
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The screens don't really excite me at all.
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Old 09/14/2009, 06:24 am   #35
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Probably just going to be some kind of Braid clone.
Apparently LucasArts said Braid was one of their inspirations, but yeah, other than being 2D and having puzzle pieces, like LuigiHann already said, I don't see it.
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Old 09/14/2009, 11:59 am   #36
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Apparently LucasArts said Braid was one of their inspirations, but yeah, other than being 2D and having puzzle pieces, like LuigiHann already said, I don't see it.
If you notice, I said that before the game was revealed yet, just so you know. I wasn't comparing the existing footage to Braid because at the time there was no existing footage.
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Old 09/14/2009, 01:04 pm   #37
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It doesn't look amazing but since it looks old school and is Lucas Arts I'll probably get a copy.
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Old 09/15/2009, 11:04 am   #38
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Funny how different people associate this game type with different games. When I saw it the game that came to mind was definitely "Lemmings". It's not quite the same of course, but similar enough to remind me of it.
I thought Builderland. It's an ancient game from French publishing house Loricels which I first saw on the Amstrad CPC and eventually owned on the Amiga.

Why Builderland? Well, it's a 2D platformer featuring a young boy called Melba who wanders left-to-right through a strange landscape without any direct interaction with the player, who instead places blocks in Melba's path to help him over obstacles. Hmm...
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Old 09/15/2009, 02:37 pm   #39
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I first looked at the graphics and thought the game looked amazing.
After seeing the demo though it looks to be incredibly boring.
How many times must you put a block of wood in front of the stupid girl to stop her from falling? zzzzzz
It seemed slow too.
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Old 09/16/2009, 01:59 am   #40
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I first looked at the graphics and thought the game looked amazing.
After seeing the demo though it looks to be incredibly boring.
How many times must you put a block of wood in front of the stupid girl to stop her from falling? zzzzzz
It seemed slow too.
It depends on how it's done. Check out Tasha's Game by Double Fine.

It has a very similar gameplay mechanic, but the humor interspersed between levels makes it quite fun. The last level is also very epic for a free online flash game, which surprised me when I first played it.
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