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Originally Posted by Tobias
Sure we did.
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It may have existed, but it wasn't available in everyone's house. And even then, outside of Usenet, there weren't many places to get game walkthroughs.
Quote:
Originally Posted by Tobias
But frankly, I do not see what internet has to do with the difficulty of this game. I'm not one of those people who run off to read a walkthrough as soon as I'm stuck, that's cheating.
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You might not be one to run off, but there are plenty here who do.
I understand you thought the puzzles weren't hard enough. I could have done with a few extended ones (elsewhere I've suggested finding ammo for the tear grenade launcher, finding a key for the office closet etc) too.
But I totally understand and agree with the logic behind making the first episode on the easy side to attract a new audience - because without a new audience to tap into (or resurrecting an audience that hasn't played an adventure in 10 years), Telltale is going to struggle.