|10/16/2009, 10:09 am||#21|
Join Date: Oct 2006
Location: San Rafael, CA
Time for me to mention my rant on DirectX on my personal blog.
For the game installers, I changed around how a Telltale game does DirectX as of MonkeyIsland103. Before, I would invoke the web installer to get your DirectX working. This mostly works, but if your Internet connection is weird you won't get anything. To make sure the game at least launches, I put in the _41.dll at the game folder.
With 103 and after, a few things changed. Installers now include a DX off-line installer that only installs the following via DirectSetup (all x86 versions):
* Aug 2005 D3D9 v27 (Aka: 9.0c)
* Mar 2009 D3D8 v41
* Mar 2009 X3DAudio
* Mar 2009 XAudio
* Apr 2007 XInput
This adds 5.23mb to the installer file, but at least you get the right files in the right place the first time. After I invoke the Web installer to fill in the gaps if you opp-in. What I don't do is put in the _41.dll loose anymore in any case.
Special Projects Producer
(Formerly a Content Programmer, 2010-2011)
(Formerly the Build & Distribution Engineer, 2007-2010)
|Thread Tools||Search this Thread|
|Thread||Thread Starter||Forum||Replies||Last Post|
|spoiler TOMI game crash at one place all the time||kribbe||Game Support - General||1||07/21/2009 01:26 pm|
|Possible Resolution to ToMI Crash (for me anyway!)||britinamerica||Game Support - General||0||07/14/2009 06:24 pm|
|A (Crash): ToMI Application CTD when player changes areas, causes non-progression||Phillip Chan||Game Support - General||5||07/14/2009 04:13 pm|
|TOMI Launcher crash||jmm||Game Support - General||5||07/09/2009 09:57 pm|
|Game Crash when entering Control Room in Season 1 Episode 3||Wolfkopf||Game Support - General||3||01/09/2009 09:38 am|