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Tales of Monkey Island General Discussion Talk about Guybrush's adventures in here!

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Old 11/03/2009, 01:57 am   #121
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Yeah, I actually thought this was one of the easier ones. It was obvious from the first time you left the bar that there was something going on, and if you triggered the scene if you keep walking on and off it, it was no problem at all.

If you somehow missed that and thought of the shock paddle instead I could see why you'd perhaps be mislead, but come on.. Surely you went back to the bar at somepoint and saw the static carpet.
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Old 11/03/2009, 02:25 am   #122
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6. You only need Acid De Singe+Wax from SKULL! (red+blue) Thought it was one of the most obvious, don't get why people bothered to mix up many different combinations when it clearly was purple that you needed. And I thought the acid were the only thing that really could melt that shit.(After I used it on cat just to see what happens)
I didn't have a problem with getting the right color but with getting the right shape i.e. I was looking for something to use as a stencil and I was simply surprised that the shape came automatically after adding the final ingredient. What mislead me was the fact that when I first presented the burnt leg in court the judge said that the burn at least needs to be the right COLOR whereas after I got the right color (in my opinion) the judge said that it at least needs to be the right SHAPE (capitals as in game). Hence I was looking for a stencil while I overlooked deSinge's acid.



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it only changed names for me once i used the leg lamp with it. i walked in and out of the bar like 100 times just playing the other puzzles and it never charged up.
That's the flaw in it, though. The puzzle was designed so charging the carpet required more walking than it takes to walk out of the bar, so you could do it accidentally just coming and going, you actually had to purposely pace on the carpet a bit.
Well that's what the puzzle is all about, hence I wouldn't call it a flaw . After all if the carpet got charged enough simply by walking in/out of the there would be no puzzle to solve. And I don't think I'd like to buy an adventure game which solves its own puzzles.
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Old 11/03/2009, 02:43 am   #123
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Well that's what the puzzle is all about, hence I wouldn't call it a flaw . After all if the carpet got charged enough simply by walking in/out of the there would be no puzzle to solve. And I don't think I'd like to buy an adventure game which solves its own puzzles.
Sorry, poor wording, what I meant was more like that was the flaw in his logic, the key element that hints the solution to you but doesn't solve the puzzle for you.
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Old 11/03/2009, 12:03 pm   #124
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You basically can figure out the static puzzle easily... didn't you wonder why Guybrush keeps on getting shocked once he leaves Club 41?
Yes, that's the key to this puzzle - and that's why I didn't solve it. Actually, I think it's a good puzzle, after all.

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Breaking the witness by saying "you're lying" was a joke - I thought it was a brilliant play on expectations.
Agreed! It was quite clear from the briefs, anyway.

In general, this episode had the best puzzles of the series, IMO - great job!
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Old 11/03/2009, 12:11 pm   #125
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A really fun and actually quite an easy puzzle in my case. The only thing I spent a minute on was how to use esponga with carpet. Still I enjoyed this puzzle although I admit that before going to club (or leaving it to be precise) I also thought of looking for electricity in deSinge's laboratory.
I knew I had to use it, I just didn't get the movement until after I had it hinted. I was logical, but silly as it didn't connect in my brain
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Old 11/04/2009, 02:40 pm   #126
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Those who prefer the cartoon based (CoMI) adventure games might now see the advantages of 3D engine. They should make more puzzles including physics. Whoever got the idea of the shock puzzle and made it real, I salute you!
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Old 11/04/2009, 03:04 pm   #127
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Those who prefer the cartoon based (CoMI) adventure games might now see the advantages of 3D engine. They should make more puzzles including physics
I don't really see your point here
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Old 11/04/2009, 03:35 pm   #128
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My personal worst puzzle was the leg lamp with the paw thing... Surely it's perfectly logical to use something long to try and knock the paw out of the monster's mouth? "That doesn't need illuminating", apparently.
Oh come now! We already saw the Jungle Beast take the bait of severed legs, so I thought using the leg lamp to stop it biting me to be perfectly logical. It's all about lateral thinking
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Old 11/04/2009, 05:50 pm   #129
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Oh come now! We already saw the Jungle Beast take the bait of severed legs, so I thought using the leg lamp to stop it biting me to be perfectly logical. It's all about lateral thinking
Actually, I thought the lamp light was just a big stick large enough to keep anything open. I completely forgot about the fact that it was shaped as a leg!
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Old 11/04/2009, 05:54 pm   #130
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Yes, I agree, the solution makes sense... but MY solution also made sense (is my point).
We've always been slaves to the designers intentions. That is the life we adventure game players must lead!
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Old 11/04/2009, 06:01 pm   #131
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We've always been slaves to the designers intentions. That is the life we adventure game players must lead!
That reminds me of when, in Curse, you were surrounded by treasure and Guybrush wouldn't pick anything up but the bag of wooden nickels, and when he did he sounded disappointed that it wasn't something better.

Which isn't what you're saying, but I was still reminded of it.
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Old 11/05/2009, 12:11 am   #132
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I don't really see your point here
I've seen people complaining about EMI for being 3d and thus looking shit. Sure it didn't look as good as curse and they didn't use the 3d in EMI for such an awesome puzzle. So now in Tales they are taking better advantage of the 3d.
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Old 11/05/2009, 12:14 am   #133
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i love this puzzles sooo much... this one and the one in the jungle were incredible.
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Old 11/08/2009, 09:52 pm   #134
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The shock was poorly placed. Not particularly a bad puzzle. I spent time trying to use the sponge on the exit since I noticed the shock.
It was probably my least favourite puzzle of season 1
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Old 11/11/2009, 09:16 am   #135
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The shock was a hard puzzle for me too.
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